패키지 | com.adobe.icc.vo |
클래스 | public class DataModule |
상속 | DataModule Object |
구현 | IManaged |
하위 클래스 | ConditionalDataModule, ImageModule, ListDataModule, TBX |
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
속성 | 정의 주체 | ||
---|---|---|---|
activeEndDate : Date | DataModule | ||
activeStartDate : Date | DataModule | ||
comment : String
Specifies a comment associated with the last change or update to the data module. | DataModule | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
crxVersion : String
Version of the data module in repository
| DataModule | ||
dataDictionaryRef : String
Data Dictionary Reference
| DataModule | ||
dataDictionaryRefs : ArrayCollection | DataModule | ||
desc : String
Gets the description for this data module. | DataModule | ||
dmType : int [읽기 전용]
Fetch the type of data module
0 : Text
2 : Image
3 : Condition
4 : List
| DataModule | ||
extendedProperties : Object
extendedProperties Map for AssetManager Backend use case
| DataModule | ||
hasVariables : Boolean [읽기 전용]
True if the module has variables in its content. | DataModule | ||
id : String
Specifies the unique identifier for this data module. | DataModule | ||
lastChangeBy : String
Specifies the last user who completed a change. | DataModule | ||
lastPublishDate : Date
Specifies the last publish date of the data module
| DataModule | ||
lastUpdateDate : Date | DataModule | ||
lcat : Category
Specifies the subcategory for the data module. | DataModule | ||
lcatName : String [읽기 전용]
Speifies the sub category associated with this data Module. | DataModule | ||
name : String
Specifies the name of the data module. | DataModule | ||
state : int
Specifies the state of the data module
| DataModule | ||
ucat : Category
Specifies the main category for the data module. | DataModule | ||
ucatName : String [읽기 전용]
Speifies the main category associated with this data Module. | DataModule | ||
updatedBy : String
Specifies the constant string indicating the data module was updated by
UPDATED_BY_NONE The asset has not been updated after publishing.
UPDATED_BY_USER The asset has been updated by only user.
UPDATED_BY_SYSTEM The asset has been updated by only system.
UPDATED_BY_USER_AND_SYSTEM The asset has been updated by both user and system.
| DataModule | ||
variableList : ArrayCollection
List of Variable objects for each variable used by this module. | DataModule | ||
version : int | DataModule |
메서드 | 정의 주체 | ||
---|---|---|---|
Constructor
Do not create an instance of DataModule directly, use derived classes like ImageModule. | DataModule | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | DataModule | ||
Dispatches an event into the event flow. | DataModule | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | DataModule | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
Removes a listener from the EventDispatcher object. | DataModule | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
Fetch String representation of this object. | DataModule | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | DataModule |
상수 | 정의 주체 | ||
---|---|---|---|
BINDEVENT_DESC_CHANGE : String = "bindDescChange" [정적]
Binding event dispatched when the desc property changes. | DataModule | ||
BINDEVENT_ID_CHANGE : String = "bindIdChange" [정적]
Binding event dispatched when the id property changes. | DataModule | ||
BINDEVENT_NAME_CHANGE : String = "bindNameChange" [정적]
Binding event dispatched when the name property changes. | DataModule |
activeEndDate | 속성 |
activeStartDate | 속성 |
comment | 속성 |
comment:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies a comment associated with the last change or update to the data module.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get comment():String
public function set comment(value:String):void
crxVersion | 속성 |
crxVersion:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Version of the data module in repository
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get crxVersion():String
public function set crxVersion(value:String):void
dataDictionaryRef | 속성 |
dataDictionaryRef:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Data Dictionary Reference
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get dataDictionaryRef():String
public function set dataDictionaryRef(value:String):void
dataDictionaryRefs | 속성 |
dataDictionaryRefs:ArrayCollection
구현
public function get dataDictionaryRefs():ArrayCollection
public function set dataDictionaryRefs(value:ArrayCollection):void
desc | 속성 |
desc:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Gets the description for this data module.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get desc():String
public function set desc(value:String):void
dmType | 속성 |
extendedProperties | 속성 |
extendedProperties:Object
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
extendedProperties Map for AssetManager Backend use case
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get extendedProperties():Object
public function set extendedProperties(value:Object):void
hasVariables | 속성 |
id | 속성 |
id:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the unique identifier for this data module.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get id():String
public function set id(value:String):void
lastChangeBy | 속성 |
lastChangeBy:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the last user who completed a change.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get lastChangeBy():String
public function set lastChangeBy(value:String):void
lastPublishDate | 속성 |
lastPublishDate:Date
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Specifies the last publish date of the data module
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get lastPublishDate():Date
public function set lastPublishDate(value:Date):void
lastUpdateDate | 속성 |
lcat | 속성 |
lcat:Category
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the subcategory for the data module.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get lcat():Category
public function set lcat(value:Category):void
lcatName | 속성 |
name | 속성 |
name:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the name of the data module.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get name():String
public function set name(value:String):void
state | 속성 |
state:int
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the state of the data module
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get state():int
public function set state(value:int):void
ucat | 속성 |
ucat:Category
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the main category for the data module.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get ucat():Category
public function set ucat(value:Category):void
ucatName | 속성 |
updatedBy | 속성 |
updatedBy:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Specifies the constant string indicating the data module was updated by
-
UPDATED_BY_NONE
The asset has not been updated after publishing. UPDATED_BY_USER
The asset has been updated by only user.UPDATED_BY_SYSTEM
The asset has been updated by only system.UPDATED_BY_USER_AND_SYSTEM
The asset has been updated by both user and system.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get updatedBy():String
public function set updatedBy(value:String):void
variableList | 속성 |
variableList:ArrayCollection
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
List of Variable
objects for each variable used by this module. May be null or empty if the module does not use variables.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get variableList():ArrayCollection
public function set variableList(value:ArrayCollection):void
version | 속성 |
DataModule | () | 생성자 |
public function DataModule()
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Constructor
Do not create an instance of DataModule directly, use derived classes like ImageModule
.
addEventListener | () | 메서드 |
public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.
After you successfully register an event listener, you cannot change its priority
through additional calls to addEventListener()
. To change a listener's priority, you
must first call removeEventListener()
. Then you can register the listener again with the new
priority level.
After the listener is registered, subsequent calls to
addEventListener()
with a different value for either type
or useCapture
result in the
creation of a separate listener registration. For example, if you first register a
listener with useCapture
set to true
, it listens only during the capture phase. If you
call addEventListener()
again using the same listener object, but with useCapture
set to
false
, you have two separate listeners: one that listens during the capture phase, and
another that listens during the target and bubbling phases.
You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.
When you no longer need an event listener, remove it by calling EventDispatcher.removeEventListener()
; otherwise, memory problems might result. Objects
with registered event listeners are not automatically removed from memory because the
garbage collector does not remove objects that still have references.
Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.
If the event listener is being registered on a node while an event is also being processed on this node, the event listener is not triggered during the current phase but may be triggered during a later phase in the event flow, such as the bubbling phase.
If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again (unless it is registered again for future processing).
매개 변수
type:String — The type of event.
| |
listener:Function — The listener function that processes the event. This function must accept an event object
as its only parameter and must return nothing, as this example shows:
| |
useCapture:Boolean (default = false ) — Determines whether the listener works in the capture phase or the target
and bubbling phases. If useCapture is set to true , the
listener processes the event only during the capture phase and not in the target or
bubbling phase. If useCapture is false , the listener processes the event only
during the target or bubbling phase. To listen for the event in all three phases, call
addEventListener() twice, once with useCapture set to true ,
then again with useCapture set to false .
| |
priority:int (default = 0 ) — The priority level of the event listener. Priorities are designated by a 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.
| |
weakRef:Boolean (default = false ) — Determines whether the reference to the listener is strong or weak. A strong
reference (the default) prevents your listener from being garbage-collected. A weak
reference does not. Class-level member functions are not subject to garbage
collection, so you can set |
dispatchEvent | () | 메서드 |
public function dispatchEvent(event:Event):Boolean
Dispatches an event into the event flow. The event target is the
EventDispatcher object upon which dispatchEvent()
is called.
매개 변수
event:Event — The event object dispatched into the event flow.
|
Boolean — A value of true unless preventDefault() is called on the event,
in which case it returns false .
|
hasEventListener | () | 메서드 |
public function hasEventListener(type:String):Boolean
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether
a specific event type will actually trigger an event listener, use IEventDispatcher.willTrigger()
.
The difference between hasEventListener()
and willTrigger()
is that hasEventListener()
examines only the object to which it belongs, whereas willTrigger()
examines the entire event flow for the event specified by the type
parameter.
매개 변수
type:String — The type of event.
|
Boolean — A value of true if a listener of the specified type is registered; false otherwise.
|
removeEventListener | () | 메서드 |
public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.
매개 변수
type:String — The type of event.
| |
listener:Function — The listener object to remove.
| |
useCapture:Boolean (default = false ) — Specifies whether the listener was registered for the capture phase or the target and bubbling phases. If the listener was registered for both the capture phase and the target and bubbling phases, two calls to removeEventListener() are required to remove both: one call with useCapture set to true , and another call with useCapture set to false .
|
toString | () | 메서드 |
willTrigger | () | 메서드 |
public function willTrigger(type:String):Boolean
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true
if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.
The difference between hasEventListener()
and willTrigger()
is that hasEventListener()
examines only the object to which it belongs, whereas willTrigger()
examines the entire event flow for the event specified by the type
parameter.
매개 변수
type:String — The type of event.
|
Boolean — A value of true if a listener of the specified type will be triggered; false otherwise.
|
BINDEVENT_DESC_CHANGE | 상수 |
public static const BINDEVENT_DESC_CHANGE:String = "bindDescChange"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Binding event dispatched when the desc
property changes.
BINDEVENT_ID_CHANGE | 상수 |
public static const BINDEVENT_ID_CHANGE:String = "bindIdChange"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Binding event dispatched when the id
property changes.
BINDEVENT_NAME_CHANGE | 상수 |
public static const BINDEVENT_NAME_CHANGE:String = "bindNameChange"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Binding event dispatched when the name
property changes.
Tue Jun 12 2018, 03:17 PM Z