Referencia de ActionScript® 3.0 para la plataforma de Adobe® Flash®
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VideoEvent  - AS3 Flex

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Elementos del lenguaje

Constantes globales
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Operadores
Sentencias, palabras clave y directivas
Tipos especiales

Apéndices

Novedades
Errores del compilador
Advertencias del compilador
Errores en tiempo de ejecución
Migración a ActionScript 3
Conjuntos de caracteres admitidos
Solo etiquetas MXML
Elementos Motion XML
Etiquetas de texto temporizado
Lista de elementos desfasados
Constantes de implementación de accesibilidad
Cómo utilizar ejemplos de ActionScript
Avisos legales
Paquetemx.events
Clasepublic class VideoEvent
HerenciaVideoEvent Inheritance Event Inheritance Object

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The VideoEvent class represents the event object passed to the event listener for events dispatched by the VideoDisplay control, and defines the values of the VideoDisplay.state property.

Elementos de API relacionados



Propiedades públicas
 PropiedadDefinido por
 Inheritedbubbles : Boolean
[solo lectura] Indica si un evento es un evento de propagación.
Event
 Inheritedcancelable : Boolean
[solo lectura] Indica si se puede evitar el comportamiento asociado al evento.
Event
 Inheritedconstructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada.
Object
 InheritedcurrentTarget : Object
[solo lectura] Objeto que procesa de forma activa el objeto de evento con un detector de eventos.
Event
 InheritedeventPhase : uint
[solo lectura] La fase actual en el flujo del evento.
Event
  playheadTime : Number
The location of the playhead of the VideoDisplay control when the event occurs.
VideoEvent
  state : String
The value of the VideoDisplay.state property when the event occurs.
VideoEvent
  stateResponsive : Boolean
[solo lectura] The value of the VideoDisplay.stateResponsive property when the event occurs.
VideoEvent
 Inheritedtarget : Object
[solo lectura] El destino del evento.
Event
 Inheritedtype : String
[solo lectura] El tipo de evento.
Event
Métodos públicos
 MétodoDefinido por
  
VideoEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, state:String = null, playheadTime:Number = NaN)
Constructor.
VideoEvent
 Inherited
Duplica una instancia de la subclase Event.
Event
 Inherited
formatToString(className:String, ... arguments):String
Una función de utilidad para implementar el método toString() en las clases Event personalizadas de ActionScript 3.0.
Event
 Inherited
Indica si un objeto tiene definida una propiedad especificada.
Object
 Inherited
Comprueba si se ha llamado a preventDefault() en el evento.
Event
 Inherited
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro.
Object
 Inherited
Cancela el comportamiento predeterminado de un evento si es posible cancelarlo.
Event
 Inherited
Indica si existe la propiedad especificada y si es enumerable.
Object
 Inherited
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle.
Object
 Inherited
Impide el proceso de cualquier detector de eventos en el nodo actual y los nodos siguientes en el flujo del evento.
Event
 Inherited
Impide el proceso de cualquier detector de eventos en nodos siguientes al nodo actual.
Event
 Inherited
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional.
Object
 Inherited
Devuelve una cadena que contiene todas las propiedades del objeto de evento.
Event
 Inherited
Devuelve el valor simple del objeto especificado.
Object
Constantes públicas
 ConstanteDefinido por
  BUFFERING : String = "buffering"
[estática] The value of the VideoDisplay.state property immediately after a call to the play() or load() method.
VideoEvent
  CLOSE : String = "close"
[estática] The VideoEvent.CLOSE constant defines the value of the type property of the event object for a close event.
VideoEvent
  COMPLETE : String = "complete"
[estática] The VideoEvent.COMPLETE constant defines the value of the type property of the event object for a complete event.
VideoEvent
  CONNECTION_ERROR : String = "connectionError"
[estática] The value of the VideoDisplay.state property when the VideoDisplay control was unable to load the video stream.
VideoEvent
  DISCONNECTED : String = "disconnected"
[estática] The value of the VideoDisplay.state property when the video stream has timed out or is idle.
VideoEvent
  EXEC_QUEUED_CMD : String = "execQueuedCmd"
[estática] The value of the VideoDisplay.state property during execution of queued command.
VideoEvent
  LOADING : String = "loading"
[estática] The value of the VideoDisplay.state property immediately after a call to the play() or load() method.
VideoEvent
  PAUSED : String = "paused"
[estática] The value of the VideoDisplay.state property when an FLV file is loaded, but play is paused.
VideoEvent
  PLAYHEAD_UPDATE : String = "playheadUpdate"
[estática] The VideoEvent.PLAYHEAD_UPDATE constant defines the value of the type property of the event object for a playheadUpdate event.
VideoEvent
  PLAYING : String = "playing"
[estática] The value of the VideoDisplay.state property when an FLV file is loaded and is playing.
VideoEvent
  READY : String = "ready"
[estática] The VideoEvent.READY constant defines the value of the type property of the event object for a ready event.
VideoEvent
  RESIZING : String = "resizing"
[estática] The value of the VideoDisplay.state property when the VideoDisplay control is resizing.
VideoEvent
  REWIND : String = "rewind"
[estática] The VideoEvent.REWIND constant defines the value of the type property of the event object for a rewind event.
VideoEvent
  REWINDING : String = "rewinding"
[estática] The value of the VideoDisplay.state property during an autorewind triggered when play stops.
VideoEvent
  SEEKING : String = "seeking"
[estática] The value of the VideoDisplay.state property for a seek occurring due to the VideoDisplay.playHeadTime property being set.
VideoEvent
  STATE_CHANGE : String = "stateChange"
[estática] The VideoEvent.STATE_CHANGE constant defines the value of the type property of the event object for a stateChange event.
VideoEvent
  STOPPED : String = "stopped"
[estática] The value of the VideoDisplay.state property when an FLV file is loaded but play has stopped.
VideoEvent
Información sobre propiedades

playheadTime

propiedad
public var playheadTime:Number

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The location of the playhead of the VideoDisplay control when the event occurs.

state

propiedad 
public var state:String

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property when the event occurs.

Elementos de API relacionados

stateResponsive

propiedad 
stateResponsive:Boolean  [solo lectura]

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.stateResponsive property when the event occurs.



Implementación
    public function get stateResponsive():Boolean

Elementos de API relacionados

Información sobre constructores

VideoEvent

()Información sobre
public function VideoEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, state:String = null, playheadTime:Number = NaN)

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

Constructor.

Parámetros
type:String — The event type; indicates the action that caused the event.
 
bubbles:Boolean (default = false) — Specifies whether the event can bubble up the display list hierarchy.
 
cancelable:Boolean (default = false) — Specifies whether the behavior associated with the event can be prevented.
 
state:String (default = null) — The value of the VideoDisplay.state property when the event occurs.
 
playheadTime:Number (default = NaN) — The location of the playhead when the event occurs.
Información sobre constantes

BUFFERING

Constante
public static const BUFFERING:String = "buffering"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property immediately after a call to the play() or load() method.

This is a responsive state. In the responsive state, calls to the play(), load(), stop(), and pause() methods are executed immediately.

CLOSE

Constante 
public static const CLOSE:String = "close"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The VideoEvent.CLOSE constant defines the value of the type property of the event object for a close event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
playheadTimeThe location of the playhead when the event occurs.
stateThe value of the VideoDisplay.state property when the event occurs.
stateResponsiveThe value of the VideoDisplay.stateResponsive property when the event occurs.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

COMPLETE

Constante 
public static const COMPLETE:String = "complete"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The VideoEvent.COMPLETE constant defines the value of the type property of the event object for a complete event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
playheadTimeThe location of the playhead when the event occurs.
stateThe value of the VideoDisplay.state property when the event occurs.
stateResponsiveThe value of the VideoDisplay.stateResponsive property when the event occurs.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

CONNECTION_ERROR

Constante 
public static const CONNECTION_ERROR:String = "connectionError"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property when the VideoDisplay control was unable to load the video stream. This state can occur when there is no connection to a server, the video stream is not found, or for other reasons.

This is a unresponsive state. If the control is unresponsive, calls to the play(), load(), stop(), and pause() methods are queued, and then executed when the control changes to the responsive state.

DISCONNECTED

Constante 
public static const DISCONNECTED:String = "disconnected"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property when the video stream has timed out or is idle.

This is a responsive state. In the responsive state, calls to the play(), load(), stop(), and pause() methods are executed immediately.

EXEC_QUEUED_CMD

Constante 
public static const EXEC_QUEUED_CMD:String = "execQueuedCmd"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property during execution of queued command. There will never be a stateChange event dispatched for this state; it is for internal use only.

This is a unresponsive state. If the control is unresponsive, calls to the play(), load(), stop(), and pause() methods are queued, and then executed when the control changes to the responsive state.

LOADING

Constante 
public static const LOADING:String = "loading"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property immediately after a call to the play() or load() method.

This is a unresponsive state. If the control is unresponsive, calls to the play(), load(), stop(), and pause() methods are queued, and then executed when the control changes to the responsive state.

PAUSED

Constante 
public static const PAUSED:String = "paused"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property when an FLV file is loaded, but play is paused. This state is entered when you call the pause() or load() method.

This is a responsive state. In the responsive state, calls to the play(), load(), stop(), and pause() methods are executed immediately.

PLAYHEAD_UPDATE

Constante 
public static const PLAYHEAD_UPDATE:String = "playheadUpdate"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The VideoEvent.PLAYHEAD_UPDATE constant defines the value of the type property of the event object for a playheadUpdate event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
playheadTimeThe location of the playhead when the event occurs.
stateThe value of the VideoDisplay.state property when the event occurs.
stateResponsiveThe value of the VideoDisplay.stateResponsive property when the event occurs.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

PLAYING

Constante 
public static const PLAYING:String = "playing"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property when an FLV file is loaded and is playing. This state is entered when you call the play() method.

This is a responsive state. In the responsive state, calls to the play(), load(), stop(), and pause() methods are executed immediately.

READY

Constante 
public static const READY:String = "ready"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The VideoEvent.READY constant defines the value of the type property of the event object for a ready event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
playheadTimeThe location of the playhead when the event occurs.
stateThe value of the VideoDisplay.state property when the event occurs.
stateResponsiveThe value of the VideoDisplay.stateResponsive property when the event occurs.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

RESIZING

Constante 
public static const RESIZING:String = "resizing"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property when the VideoDisplay control is resizing.

This is a unresponsive state. If the control is unresponsive, calls to the play(), load(), stop(), and pause() methods are queued, and then executed when the control changes to the responsive state.

REWIND

Constante 
public static const REWIND:String = "rewind"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The VideoEvent.REWIND constant defines the value of the type property of the event object for a rewind event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
playheadTimeThe location of the playhead when the event occurs.
stateThe value of the VideoDisplay.state property when the event occurs.
stateResponsiveThe value of the VideoDisplay.stateResponsive property when the event occurs.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

REWINDING

Constante 
public static const REWINDING:String = "rewinding"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property during an autorewind triggered when play stops. After the rewind completes, the state changes to STOPPED.

This is a unresponsive state. If the control is unresponsive, calls to the play(), load(), stop(), and pause() methods are queued, and then executed when the control changes to the responsive state.

SEEKING

Constante 
public static const SEEKING:String = "seeking"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property for a seek occurring due to the VideoDisplay.playHeadTime property being set.

This is a unresponsive state. If the control is unresponsive, calls to the play(), load(), stop(), and pause() methods are queued, and then executed when the control changes to the responsive state.

STATE_CHANGE

Constante 
public static const STATE_CHANGE:String = "stateChange"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The VideoEvent.STATE_CHANGE constant defines the value of the type property of the event object for a stateChange event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
playheadTimeThe location of the playhead when the event occurs.
stateThe value of the VideoDisplay.state property when the event occurs.
stateResponsiveThe value of the VideoDisplay.stateResponsive property when the event occurs.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

STOPPED

Constante 
public static const STOPPED:String = "stopped"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The value of the VideoDisplay.state property when an FLV file is loaded but play has stopped. This state is entered when you call the stop() method or when the playhead reaches the end of the video stream.

This is a responsive state. In the responsive state, calls to the play(), load(), stop(), and pause() methods are executed immediately.





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