Paquete | mx.events |
Clase | public class ModuleEvent |
Herencia | ModuleEvent ProgressEvent Event Object |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Más ejemplos
Propiedad | Definido por | ||
---|---|---|---|
bubbles : Boolean [solo lectura]
Indica si un evento es un evento de propagación. | Event | ||
bytesLoaded : Number
Número de elementos o bytes cargados cuando el detector procesa el evento. | ProgressEvent | ||
bytesTotal : Number
Número total de elementos o bytes que se cargarán si el proceso de carga se realiza correctamente. | ProgressEvent | ||
cancelable : Boolean [solo lectura]
Indica si se puede evitar el comportamiento asociado al evento. | Event | ||
constructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada. | Object | ||
currentTarget : Object [solo lectura]
Objeto que procesa de forma activa el objeto de evento con un detector de eventos. | Event | ||
errorText : String
The error message if the type is ModuleEvent.ERROR;
otherwise, it is null. | ModuleEvent | ||
eventPhase : uint [solo lectura]
La fase actual en el flujo del evento. | Event | ||
module : IModuleInfo [solo lectura]
The target, which is an instance of an
interface for a particular module. | ModuleEvent | ||
target : Object [solo lectura]
El destino del evento. | Event | ||
type : String [solo lectura]
El tipo de evento. | Event |
Método | Definido por | ||
---|---|---|---|
ModuleEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bytesLoaded:uint = 0, bytesTotal:uint = 0, errorText:String = null, module:IModuleInfo = null)
Constructor. | ModuleEvent | ||
[override]
Crea una copia del objeto ProgressEvent y define el valor de cada propiedad para que coincida con el del objeto original. | ProgressEvent | ||
Una función de utilidad para implementar el método toString() en las clases Event personalizadas de ActionScript 3.0. | Event | ||
Indica si un objeto tiene definida una propiedad especificada. | Object | ||
Comprueba si se ha llamado a preventDefault() en el evento. | Event | ||
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | ||
Cancela el comportamiento predeterminado de un evento si es posible cancelarlo. | Event | ||
Indica si existe la propiedad especificada y si es enumerable. | Object | ||
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | ||
Impide el proceso de cualquier detector de eventos en el nodo actual y los nodos siguientes en el flujo del evento. | Event | ||
Impide el proceso de cualquier detector de eventos en nodos siguientes al nodo actual. | Event | ||
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | ||
[override]
Devuelve una cadena con todas las propiedades del objeto ProgressEvent. | ProgressEvent | ||
Devuelve el valor simple del objeto especificado. | Object |
Constante | Definido por | ||
---|---|---|---|
ERROR : String = "error" [estática]
Dispatched when there is an error downloading the module. | ModuleEvent | ||
PROGRESS : String = "progress" [estática]
Dispatched when the module is in the process of downloading. | ModuleEvent | ||
READY : String = "ready" [estática]
Dispatched when the module has finished downloading. | ModuleEvent | ||
SETUP : String = "setup" [estática]
Dispatched when enough of a module has been downloaded that you can get information
about the module. | ModuleEvent | ||
UNLOAD : String = "unload" [estática]
Dispatched when the module is unloaded. | ModuleEvent |
errorText | propiedad |
public var errorText:String
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The error message if the type is ModuleEvent.ERROR
;
otherwise, it is null
.
module | propiedad |
module:IModuleInfo
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The target
, which is an instance of an
interface for a particular module.
Implementación
public function get module():IModuleInfo
ModuleEvent | () | Información sobre |
public function ModuleEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bytesLoaded:uint = 0, bytesTotal:uint = 0, errorText:String = null, module:IModuleInfo = null)
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Constructor.
Parámetrostype:String — The type of event. Possible values are:
| |
bubbles:Boolean (default = false ) — Determines whether the Event object
participates in the bubbling stage of the event flow.
| |
cancelable:Boolean (default = false ) — Determines whether the Event object can be cancelled
during event propagation.
| |
bytesLoaded:uint (default = 0 ) — The number of bytes loaded
at the time the listener processes the event.
| |
bytesTotal:uint (default = 0 ) — The total number of bytes
that will be loaded if the loading process succeeds.
| |
errorText:String (default = null ) — The error message when the event type
is ModuleEvent.ERROR .
| |
module:IModuleInfo (default = null ) — An instance of an interface for a particular module. .
|
ERROR | Constante |
public static const ERROR:String = "error"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Dispatched when there is an error downloading the module.
The ModuleEvent.ERROR
constant defines the value of the
type
property of the event object for an error
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
bytesLoaded | Empty |
bytesTotal | Empty |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
errorText | The error message. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
PROGRESS | Constante |
public static const PROGRESS:String = "progress"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Dispatched when the module is in the process of downloading. This module is
dispatched at regular intervals during the download process.
The ModuleEvent.PROGRESS
constant defines the value of the
type
property of the event object for a progress
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
bytesLoaded | The number of bytes loaded. |
bytesTotal | The total number of bytes to load. |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
errorText | Empty |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
READY | Constante |
public static const READY:String = "ready"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Dispatched when the module has finished downloading.
The ModuleEvent.READY
constant defines the value of the
type
property of the event object for a complete
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
bytesLoaded | The number of bytes loaded. |
bytesTotal | The total number of bytes to load. |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
errorText | Empty |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
SETUP | Constante |
public static const SETUP:String = "setup"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Dispatched when enough of a module has been downloaded that you can get information
about the module. You do this by calling the IFlexModuleFactory.info()
method on the module.
The ModuleEvent.SETUP
constant defines the value of the
type
property of the event object for a setup
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
bytesLoaded | Empty |
bytesTotal | Empty |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
errorText | An error message. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
UNLOAD | Constante |
public static const UNLOAD:String = "unload"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Dispatched when the module is unloaded.
The ModuleEvent.UNLOAD
constant defines the value of the
type
property of the event object for an unload
event.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
bytesLoaded | Empty |
bytesTotal | Empty |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
errorText | An error message. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Tue Jun 12 2018, 02:12 PM Z