window.runtime property | window.runtime.flash.display3D.Context3DRenderMode |
Inheritance | Context3DRenderMode Object |
Runtime Versions: | 3 |
See also
Public Methods
Constants
Constant | Defined By | ||
---|---|---|---|
AUTO : String = "auto" [static]
Automatically choose the rendering engine. | Context3DRenderMode | ||
SOFTWARE : String = "software" [static]
Use software rendering. | Context3DRenderMode |
Constant Detail
AUTO | Constant |
public static const AUTO:String = "auto"
Runtime Versions: | 3 |
Automatically choose the rendering engine.
A hardware-accelerated rendering engine is used if available on the current device. Availability of hardware acceleration is influenced by the device hardware and drivers, the wmode when running under Flash Player, and the application or window render mode when running under AIR.
SOFTWARE | Constant |
public static const SOFTWARE:String = "software"
Runtime Versions: | 3 |
Use software rendering.
Thu Sep 29 2011, 02:34 AM -07:00