window.runtime property | window.runtime.flash.desktop.InteractiveIcon |
Inheritance | InteractiveIcon Icon EventDispatcher Object |
Runtime Versions: | 1.0 |
Use the icon
property of the NativeApplication object to get an instance of the application
icon. The icon type will be one of the subclasses of InteractiveIcon,
either DockIcon on Mac OS X® or SystemTrayIcon on Windows® and Linux.
You cannot instantiate the InteractiveIcon class directly. Calls to
the new InteractiveIcon()
constructor will throw an
ArgumentError exception.
See also
Property | Defined By | ||
---|---|---|---|
bitmaps : Array [override]
The icon image as an array of BitmapData objects of different sizes. | InteractiveIcon | ||
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
height : int [read-only]
The current display height of the icon in pixels. | InteractiveIcon | ||
prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | ||
width : int [read-only]
The current display width of the icon in pixels. | InteractiveIcon |
bitmaps | property |
bitmaps:Array
[override] Runtime Versions: | 1.0 |
The icon image as an array of BitmapData objects of different sizes.
When an icon is displayed in a given operating system context, the bitmap in the array closest to the displayed size is used (and scaled if necessary). Common sizes include 16x16, 32x32, 48x48, and 128x128. (512x512 pixel icons may be used for some operating system icons in the near future.)
In some contexts, the operating system may use a default system icon
if nothing has been assigned to the bitmaps
property.
In other contexts, no icon appears.
To set or change the icon appearance, assign an array of
BitmapData objects to the bitmaps
property:
icon.bitmaps = new Array(icon16x16.bitmapData, icon128x128.bitmapData);
Modifying the bitmaps
array directly has no effect.
To clear the icon image, assign an empty array to the
bitmaps
property.
Note: When loading image files for an icon, the PNG file format generally provides the best alpha blending. The GIF format supports only on or off transparency (no blending). The JPG format does not support transparency at all.
height | property |
height:int
[read-only] Runtime Versions: | 1.0 |
The current display height of the icon in pixels.
Some icon contexts support dynamic sizes.
The height
property indicates the height of the icon chosen from the bitmaps
array
for the current context. The actual display height may be different if the operating system
has scaled the icon.
width | property |
width:int
[read-only] Runtime Versions: | 1.0 |
The current display width of the icon in pixels.
Some icon contexts support dynamic sizes.
The width
property indicates the width of the icon chosen from the bitmaps
array
for the current context. The actual display width may be different if the operating system
has scaled the icon.
Thu Sep 29 2011, 02:34 AM -07:00