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Conflict  - AS3 LiveCycle Data Services

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Packagemx.data
Classpublic class Conflict
InheritanceConflict Inheritance Error Inheritance Object
Implements IExternalizable

Language Version: ActionScript 3.0
Product Version: LiveCycle Data Services for Java EE 3
Runtime Versions: Flash Player 9, AIR 1.1

Represents an error that has occurred due to an update operation. Conflicts are generated for many reasons. For example, another client has updated the same property of an item.

Conflicts are determined by both the remote destination and the local DataService. A conflict detected by the DataService is considered a local conflict. A conflict detected by the remote destination is a remote conflict.

Custom assemblers can generate a remote conflict for any operation when processing an update. Local conflicts are determined by the ConflictDetector object. To customize local conflict detection the ConflictDetector can be extended and assigned to the DataService.conflictDetector property.

All conflicts must be resolved before changes can be committed.



Public Properties
 PropertyDefined By
  cause : DataMessage
[read-only] The DataMessage object that caused the conflict.
Conflict
  causedByLocalCommit : Boolean
[read-only] Contains true if this conflict resulted from commiting a local change to the remote destination, and false if it resulted from a pushed change conflicting with a local change.
Conflict
  clientObject : Object
[read-only] The state of the client object (whose property was changed) at the time of the conflict.
Conflict
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
  destination : String
[read-only] The destination for the data service of the item involved in this conflict.
Conflict
 InheritederrorID : int
[read-only] Contains the reference number associated with the specific error message.
Error
 Inheritedmessage : String
Contains the message associated with the Error object.
Error
 Inheritedname : String
Contains the name of the Error object.
Error
  originalObject : Object
[read-only] The state of the original client object before its properties were changed, as known at the time of the conflict.
Conflict
  propertyNames : Array
[read-only] An Array of the names of the properties that were in conflict between the client change and the remote item state.
Conflict
  resolved : Boolean
[read-only] Indicates whether this Conflict has been resolved (The acceptClient() or acceptServer() method has been called).
Conflict
  serverObject : Object
[read-only] The value of the server object whose property was to be changed.
Conflict
  serverObjectDeleted : Boolean
[read-only] When the serverObject property of this class is null, this property lets you know whether the server version is null because the item was deleted on the server (true) or because the item was removed from a fill that this client is subscribed to (false).
Conflict
  serverObjectReferencedIds : Object
[read-only] If the serverObject has any properties with lazy="true", returns an Object that stores the referencedId Arrays for each lazily loaded property, using the property name as the lookup key value.
Conflict
Public Methods
 MethodDefined By
  
Requeues the current local changes and updates the property values such that a subsequent call to DataService.commit() should succeed, causing these changes to override the previous ones.
Conflict
  
Removes the conflicting local change and applies the property values found on the Conflict.serverObject property to the local item.
Conflict
 Inherited
Returns the call stack for an error at the time of the error's construction as a string.
Error
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
  
matches(otherConflict:Conflict):Boolean
Conflict
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
  
Conflict
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
  
Returns a String representation of this Conflict object.
Conflict
 Inherited
Returns the primitive value of the specified object.
Object
  
Conflict
Public Constants
 ConstantDefined By
  NONE : String = "none"
[static] Conflict mode constant representing zero conflict detection.
Conflict
  OBJECT : String = "object"
[static] Conflict mode constant representing object level conflict detection.
Conflict
  PROPERTY : String = "property"
[static] Conflict mode constant representing property level conflict detection.
Conflict
Property Detail

originalObject

property 
originalObject:Object  [read-only]

The state of the original client object before its properties were changed, as known at the time of the conflict.



Implementation
    public function get originalObject():Object
Method Detail

matches

()method 
public function matches(otherConflict:Conflict):Boolean

Parameters

otherConflict:Conflict

Returns
Boolean

readExternal

()method 
public function readExternal(input:IDataInput):void

Parameters

input:IDataInput

writeExternal

()method 
public function writeExternal(output:IDataOutput):void

Parameters

output:IDataOutput

Constant Detail