Package | fl.motion |
Class | public class Animator |
Inheritance | Animator ![]() ![]() ![]() |
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
If you plan to call methods of the Animator class within a function, declare the Animator instance outside of the function so the scope of the object is not restricted to the function itself. If you declare the instance within a function, Flash Player deletes the Animator instance at the end of the function as part of Flash Player's routine "garbage collection" and the target object will not animate.
Note: In Flash CS3, some properties and methods supported by this class were members of this class, exclusively. Flash CS4 introduced a base class, AnimatorBase, for those properties and methods of this class, and they are now shared by other classes through the inheritance chain. If you have been working in Flash CS3, notice that these properties and methods are still supported by the Animator class, but are members of the AnimatorBase class in releases of Flash Professional after Flash CS3. As with any other class in this reference, select Show Inherited Public Properties and Show Inherited Public Methods to see all of the properties and methods supported by this class.
Default MXML Propertymotion
Related API Elements
Method | Defined By | ||
---|---|---|---|
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | |
![]() |
Dispatches an event into the event flow. | EventDispatcher | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | |
![]() |
Indicates whether an object has a specified property defined. | Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | |
![]() | processCurrentFrame(parent:MovieClip, anim:AnimatorBase, startEnterFrame:Boolean, playOnly:Boolean = false):void [static] | AnimatorBase | |
![]() |
Indicates whether the specified property exists and is enumerable. | Object | |
![]() |
Removes a listener from the EventDispatcher object. | EventDispatcher | |
![]() |
Sets the availability of a dynamic property for loop operations. | Object | |
![]() |
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
![]() |
Returns the string representation of the specified object. | Object | |
![]() |
Returns the primitive value of the specified object. | Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher |
Wed Nov 21 2018, 06:34 AM -08:00