| 套件 | org.osmf.traits |
| 類別 | public final class PlayState |
| 繼承 | PlayState Object |
| 語言版本: | ActionScript 3.0 |
| 產品版本: | OSMF 1.0 |
| 執行階段版本: | Flash Player 10, AIR 1.5 |
公用常數
| 常數 | 定義自 | ||
|---|---|---|---|
| PAUSED : String = "paused" [靜態]
The trait is paused. | PlayState | ||
| PLAYING : String = "playing" [靜態]
The trait is playing. | PlayState | ||
| STOPPED : String = "stopped" [靜態]
The trait is stopped (neither playing nor paused). | PlayState | ||
常數詳細資訊
PAUSED | 常數 |
public static const PAUSED:String = "paused"| 語言版本: | ActionScript 3.0 |
| 產品版本: | OSMF 1.0 |
| 執行階段版本: | Flash Player 10, AIR 1.5 |
The trait is paused.
PLAYING | 常數 |
public static const PLAYING:String = "playing"| 語言版本: | ActionScript 3.0 |
| 產品版本: | OSMF 1.0 |
| 執行階段版本: | Flash Player 10, AIR 1.5 |
The trait is playing.
STOPPED | 常數 |
public static const STOPPED:String = "stopped"| 語言版本: | ActionScript 3.0 |
| 產品版本: | OSMF 1.0 |
| 執行階段版本: | Flash Player 10, AIR 1.5 |
The trait is stopped (neither playing nor paused).
Tue Jun 12 2018, 03:47 PM Z
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