Paket | mx.effects.effectClasses |
Klass | public class ParallelInstance |
Arv | ParallelInstance CompositeEffectInstance EffectInstance EventDispatcher Object |
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
Relaterade API-element
Egenskap | Definieras med | ||
---|---|---|---|
className : String [skrivskyddad]
The name of the effect class, such as "FadeInstance". | EffectInstance | ||
constructor : Object
En referens till klassobjektet eller konstruktorfunktionen för en given objektinstans. | Object | ||
duration : Number
The duration of the effect, in milliseconds. | EffectInstance | ||
effect : IEffect
The IEffect object that created this IEffectInstance object. | EffectInstance | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target
list-based control of a data effect. | EffectInstance | ||
hideFocusRing : Boolean
Determines whether the effect should hide
the focus ring when starting the effect. | EffectInstance | ||
playheadTime : Number [åsidosätt]
Current time position of the effect. | ParallelInstance | ||
propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing
the start and end values for the set of properties
relevant to the effect's targets. | EffectInstance | ||
repeatCount : int
Number of times to repeat the effect. | EffectInstance | ||
repeatDelay : int
Amount of time, in milliseconds,
to wait before repeating the effect. | EffectInstance | ||
startDelay : int
Amount of time, in milliseconds,
to wait before starting the effect. | EffectInstance | ||
suspendBackgroundProcessing : Boolean
If true, blocks all background processing
while the effect is playing. | EffectInstance | ||
target : Object
The UIComponent object to which this effect is applied. | EffectInstance | ||
triggerEvent : Event
The event, if any, which triggered the playing of the effect. | EffectInstance |
Metod | Definieras med | ||
---|---|---|---|
ParallelInstance(target:Object)
Constructor. | ParallelInstance | ||
Adds a new set of child effects to this Composite effect. | CompositeEffectInstance | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registrerar ett händelseavlyssnarobjekt för ett EventDispatcher-objekt så att avlyssnaren får meddelanden om händelser. | EventDispatcher | ||
Skickar en händelse till händelseflödet. | EventDispatcher | ||
[åsidosätt]
Interrupts any effects that are currently playing, skips over
any effects that haven't started playing, and jumps immediately
to the end of the composite effect. | ParallelInstance | ||
Called by the end() method when the effect
finishes playing. | EffectInstance | ||
Called after each iteration of a repeated effect finishes playing. | EffectInstance | ||
Kontrollerar om EventDispatcher-objektet har några avlyssnare registrerade för en viss typ av händelse. | EventDispatcher | ||
Anger om det finns en egenskap angiven för ett objekt. | Object | ||
This method is called if the effect was triggered by the EffectManager. | EffectInstance | ||
Anger om en instans av klassen Object finns i prototypkedjan för objektet som anges som parameter. | Object | ||
Pauses the effect until you call the resume() method. | EffectInstance | ||
Plays the effect instance on the target. | EffectInstance | ||
Anger om den angivna egenskapen finns och är uppräkningsbar. | Object | ||
Tar bort en avlyssnare från EventDispatcher-objektet. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | EffectInstance | ||
Plays the effect in reverse, starting from
the current position of the effect. | EffectInstance | ||
Anger tillgänglighet för en dynamisk egenskap för slingåtgärder. | Object | ||
Plays the effect instance on the target after the
startDelay period has elapsed. | EffectInstance | ||
Stops the effect, leaving the target in its current state. | EffectInstance | ||
Returnerar det här objektets strängrepresentation, formaterad i enlighet med språkspecifika konventioner. | Object | ||
Returnerar det angivna objektets strängbeteckning. | Object | ||
Returnerar det angivna objektets primitiva värde. | Object | ||
Kontrollerar om en händelseavlyssnare är registrerad för det här EventDispatcher-objektet eller något av dess överordnade objekt för den angivna händelsetypen. | EventDispatcher |
Metod | Definieras med | ||
---|---|---|---|
[åsidosätt]
Each time a child effect of SequenceInstance or ParallelInstance
finishes, Flex calls the onEffectEnd() method. | ParallelInstance |
playheadTime | egenskap |
playheadTime:Number
[åsidosätt] Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
Current time position of the effect.
This property has a value between 0 and the total duration,
which includes the Effect's startDelay
,
repeatCount
, and repeatDelay
.
Implementering
override public function get playheadTime():Number
override public function set playheadTime(value:Number):void
ParallelInstance | () | Konstruktor |
end | () | metod |
override public function end():void
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
Interrupts any effects that are currently playing, skips over any effects that haven't started playing, and jumps immediately to the end of the composite effect.
onEffectEnd | () | metod |
override protected function onEffectEnd(childEffect:IEffectInstance):void
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
Each time a child effect of SequenceInstance or ParallelInstance
finishes, Flex calls the onEffectEnd()
method.
For SequenceInstance, it plays the next effect.
In ParallelInstance, it keeps track of all the
effects until all of them have finished playing.
If you create a subclass of CompositeEffect, you must implement this method.
Parametrar
childEffect:IEffectInstance — A child effect that has finished.
|
Tue Jun 12 2018, 01:40 PM Z