| 패키지 | mx.graphics |
| 클래스 | public final class BitmapSmoothingQuality |
| 상속 | BitmapSmoothingQuality Object |
| 언어 버전: | ActionScript 3.0 |
| 제품 버전: | Flex 4.5 |
| 런타임 버전: | Flash Player 10, AIR 1.5 |
smooth is true.
공용 속성
공용 메서드
공용 상수
| 상수 | 정의 주체 | ||
|---|---|---|---|
| DEFAULT : String = "default" [정적]
Default smoothing algorithm is used when scaling,
consistent with quality of the stage (stage.quality). | BitmapSmoothingQuality | ||
| HIGH : String = "high" [정적]
High quality smoothing algorithm is used when scaling. | BitmapSmoothingQuality | ||
상수 세부 정보
DEFAULT | 상수 |
public static const DEFAULT:String = "default"| 언어 버전: | ActionScript 3.0 |
| 제품 버전: | Flex 4.5 |
| 런타임 버전: | Flash Player 10, AIR 1.5 |
Default smoothing algorithm is used when scaling, consistent with quality of the stage (stage.quality).
HIGH | 상수 |
public static const HIGH:String = "high"| 언어 버전: | ActionScript 3.0 |
| 제품 버전: | Flex 4.5 |
| 런타임 버전: | Flash Player 10, AIR 1.5 |
High quality smoothing algorithm is used when scaling. Used when a higher quality (down-sampled) scale is preferred. This option yields the best results when the image is scaled to a size equal to the aspect ratio of the original image and is useful for generating high quality thumbnails.
Tue Jun 12 2018, 03:17 PM Z
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