Paquete | mx.data |
Clase | public class ConflictDetector |
Herencia | ConflictDetector ![]() |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
It has three methods that are used to determine if a conflict exists when
processing a pushed operation, checkCreate()
, checkDelete()
, and
checkUpdate()
.
Each of these methods is called for the corresponding operation with two
parameters, the local and the remote change.
If you want to customize how conflicts are detected on the client, you can extend this class and augment the behavior as needed to match remote assembler logic.
The following code provides examples of how these methods can be used to indicate a conflict has occurred. Conflicts are always indicated on the remoteChange.
Propiedades públicas
Métodos públicos
Método | Definido por | ||
---|---|---|---|
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Indica si un objeto tiene definida una propiedad especificada. | Object | |
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Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | |
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Indica si existe la propiedad especificada y si es enumerable. | Object | |
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Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | |
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Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | |
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Devuelve la representación de cadena del objeto especificado. | Object | |
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Devuelve el valor simple del objeto especificado. | Object |
Información sobre constructores
Información sobre métodos
Ejemplos Cómo utilizar este ejemplo
override public function checkCreate(remoteChange:IChangeObject, localChange:IChangeObject):void { // if we have created a local item that is the same item as the remote // change then we have a conflict if (localChange != null && ObjectUtil.compare(remoteChange.identity, localChange.identity) == 0) { remoteChange.conflict("Local created item is in conflict with remotely created item", localChange.changedPropertyNames); } } override public function checkDelete(remoteChange:IChangeObject, localChange:IChangeObject):void { // if we have an update locally for an item that was deleted remotely // that is considered a conflict. if (localChange != null) { if (localChange.isUpdate()) { remoteChange.conflict("Local item was updated and is in conflict with pushed delete.", localChange.changedPropertyNames); } } } override public function checkUpdate(remoteChange:IChangeObject, localChange:IChangeObject):void { // get a list of all of the changed properties var changes:Array = remoteChange.changedPropertyNames; // get the remote state of the item's properties var newVersion:Object = remoteChange.newVersion; var prevVersion:Object = localChange.previousVersion; // properties will be in conflict if the old value of a property on the // local item is different from the same property value of the new version // of the remote item. var conflictingProps:Array = []; for (var i:int=0; i<changes.length; i++) { var prop:Object = changes[i]; // could be a String or QName if (ObjectUtil.compare(prevVersion[prop], newVersion[prop]) != 0) { conflictingProps.push(prop); } } if (conflictingProps.length > 0) { remoteChange.conflict("Local item has changes to properties that conflict with remote change.", conflictingProps); } }
Tue Jun 12 2018, 02:12 PM Z