window.runtime property | window.runtime.flash.display3D.Context3DStencilAction |
Inheritance | Context3DStencilAction Object |
Runtime Versions: | 3 |
A stencil action specifies how the values in the stencil buffer should be changed.
See also
Constant | Defined By | ||
---|---|---|---|
DECREMENT_SATURATE : String = "decrementSaturate" [static]
Decrement the stencil buffer value, clamping at 0, the minimum value. | Context3DStencilAction | ||
DECREMENT_WRAP : String = "decrementWrap" [static]
Decrement the stencil buffer value. | Context3DStencilAction | ||
INCREMENT_SATURATE : String = "incrementSaturate" [static]
Increment the stencil buffer value, clamping at 255, the maximum value. | Context3DStencilAction | ||
INCREMENT_WRAP : String = "incrementWrap" [static]
Increment the stencil buffer value. | Context3DStencilAction | ||
INVERT : String = "invert" [static]
Invert the stencil buffer value, bitwise. | Context3DStencilAction | ||
KEEP : String = "keep" [static]
Keep the current stencil buffer value. | Context3DStencilAction | ||
SET : String = "set" [static]
Replace the stencil buffer value with the reference value. | Context3DStencilAction | ||
ZERO : String = "zero" [static]
Set the stencil buffer value to 0. | Context3DStencilAction |
DECREMENT_SATURATE | Constant |
public static const DECREMENT_SATURATE:String = "decrementSaturate"
Runtime Versions: | 3 |
Decrement the stencil buffer value, clamping at 0, the minimum value.
DECREMENT_WRAP | Constant |
public static const DECREMENT_WRAP:String = "decrementWrap"
Runtime Versions: | 3 |
Decrement the stencil buffer value. If the result is less than 0, the minimum value, then the buffer value is "wrapped around" to 255.
INCREMENT_SATURATE | Constant |
public static const INCREMENT_SATURATE:String = "incrementSaturate"
Runtime Versions: | 3 |
Increment the stencil buffer value, clamping at 255, the maximum value.
INCREMENT_WRAP | Constant |
public static const INCREMENT_WRAP:String = "incrementWrap"
Runtime Versions: | 3 |
Increment the stencil buffer value. If the result exceeds 255, the maximum value, then the buffer value is "wrapped around" to 0.
INVERT | Constant |
public static const INVERT:String = "invert"
Runtime Versions: | 3 |
Invert the stencil buffer value, bitwise.
For example, if the 8-bit binary number in the stencil buffer is: 11110000
,
then the value is changed to: 00001111
.
KEEP | Constant |
public static const KEEP:String = "keep"
Runtime Versions: | 3 |
Keep the current stencil buffer value.
SET | Constant |
public static const SET:String = "set"
Runtime Versions: | 3 |
Replace the stencil buffer value with the reference value.
ZERO | Constant |
public static const ZERO:String = "zero"
Runtime Versions: | 3 |
Set the stencil buffer value to 0.
Thu Sep 29 2011, 02:34 AM -07:00