window.runtime property | window.runtime.flash.display.NativeWindowRenderMode |
Inheritance | NativeWindowRenderMode Object |
Runtime Versions: | 3.0 |
renderMode
property of the
NativeWindowInitOptions object used to create a native window.
Note: The renderMode value is specified when a window is created and cannot be changed.
See also
Public Methods
Constants
Constant | Defined By | ||
---|---|---|---|
AUTO : String = "auto" [static]
A typical window. | NativeWindowRenderMode | ||
CPU : String = "cpu" [static]
A cpu mode window. | NativeWindowRenderMode | ||
DIRECT : String = "direct" [static]
A direct mode window. | NativeWindowRenderMode |
Constant Detail
AUTO | Constant |
public static const AUTO:String = "auto"
Runtime Versions: | 3.0 |
A typical window. The rendermode will be set to whatever is most appropriate on the underlying device. Compositing with StageVideo or Stage3D may or may not be supported. This is the default.
CPU | Constant |
public static const CPU:String = "cpu"
Runtime Versions: | 3.0 |
A cpu mode window. Vectors are rendered using the software renderer and blitting is done with the CPU, so compositing with StageVideo or Stage3D is not supported.
DIRECT | Constant |
public static const DIRECT:String = "direct"
Runtime Versions: | 3.0 |
A direct mode window. Direct mode windows render vectors using the software renderer, but blit using the GPU to allow compositing with StageVideo or Stage3D.
Thu Sep 29 2011, 02:34 AM -07:00