Mobile platforms have additional setup requirements beyond
the normal AIR, Flex, and Flash development environment setup. (For
more information about setting up the basic AIR development environment,
see Adobe Flash Platform tools for AIR development.)
Android setupNo special setup is normally required for Android in AIR
2.6+. The Android ADB tool is included in the AIR SDK (in the lib/android/bin
folder). The AIR SDK uses the ADB tool to install, uninstall, and
run application packages on the device. You can also use ADB to
view system logs. To create and run an Android emulator you must
download the separate Android SDK.
If your application adds elements to the <manifestAdditions> element
in the application descriptor that the current version of AIR does
not recognize as valid, then you must install a more recent version
of the Android SDK. Set the AIR_ANDROID_SDK_HOME environment variable
or the -platformsdk command line parameter to the
file path of the SDK. The AIR packaging tool, ADT, uses this SDK
to validate the entries in the <manifestAdditions> element.
In AIR 2.5, you must download a separate copy of the Android
SDK from Google. You can set the AIR_ANDROID_SDK_HOME environment
variable to reference the Android SDK folder. If you do not set
this environment variable, you must specify the path to the Android
SDK in the -platformsdk argument on the ADT command
line.
iOS setupTo install and test an iOS application on a device and
to distribute that application, you must join the Apple iOS Developer
program (which is a fee-based service). Once you join the iOS Developer
program you can access the iOS Provisioning Portal where you can
obtain the following items and files from Apple that are required
to install an application on a device for testing and for subsequent distribution.
These items and files include:
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