Package | spark.effects.animation |
Interface | public interface IAnimationTarget |
Implementors | AnimateInstance |
Language Version: | ActionScript 3.0 |
Product Version: | Flex 4 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Related API Elements
Method | Defined By | ||
---|---|---|---|
Called when an Animation instance ends. | IAnimationTarget | ||
Called when an Animation instance repeats. | IAnimationTarget | ||
Called when an Animation instance starts. | IAnimationTarget | ||
Called when an Animation instance stops. | IAnimationTarget | ||
Called during every update of an Animation instance. | IAnimationTarget |
animationEnd | () | method |
animationRepeat | () | method |
public function animationRepeat(animation:Animation):void
Language Version: | ActionScript 3.0 |
Product Version: | Flex 4 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Called when an Animation instance repeats.
The Animation instance must have a repeatCount
equal to 0
(infinitely repeating) or a value greater than 1.
Parameters
animation:Animation — The Animation object.
|
animationStart | () | method |
public function animationStart(animation:Animation):void
Language Version: | ActionScript 3.0 |
Product Version: | Flex 4 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Called when an Animation instance starts. If there
is a startDelay
on the Animation, this function is called
after that delay.
Parameters
animation:Animation — The Animation object.
|
animationStop | () | method |
public function animationStop(animation:Animation):void
Language Version: | ActionScript 3.0 |
Product Version: | Flex 4 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Called when an Animation instance stops.
This is different than animationEnd()
method,
which is called when the animation ends,
automatically setting the end values of the targets.
The animationStop()
method
is called when an animation is stopped where it's at.
Handling this event allows necessary cleanup when the animation
is interrupted.
Parameters
animation:Animation — The Animation object.
|
animationUpdate | () | method |
public function animationUpdate(animation:Animation):void
Language Version: | ActionScript 3.0 |
Product Version: | Flex 4 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Called during every update of an Animation instance. If an implementation class is listening to an Animation specifically to be able to do something after the Animation values are calculated for a given time, this is the function in which those values should be used. The other methods in this interface are more informational. They tell the listeners when the Animation starts, stops, or repeats. This method is called when values have been calculated and something can be done with them.
Parameters
animation:Animation — The Animation object.
|
Wed Nov 21 2018, 06:34 AM -08:00