BETA ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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mx.messaging.events 

MessageEvent  - AS3 BlazeDS LCDS

(Preview)
Packagemx.messaging.events
Classpublic class MessageEvent
InheritanceMessageEvent Inheritance Event Inheritance Object
Subclasses AbstractEvent, MessageAckEvent

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services for Java EE 3
Runtime Versions: Flash Player 9, AIR 1.1

The MessageEvent class is used to propagate messages within the messaging system.



Public Properties
 PropertyDefined By
 Inheritedbubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
 Inheritedcancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
 InheritedeventPhase : uint
[read-only] The current phase in the event flow.
Event
  message : IMessage
The Message associated with this event.
MessageEvent
 Inheritedtarget : Object
[read-only] The event target.
Event
 Inheritedtype : String
[read-only] The type of event.
Event
Public Methods
 MethodDefined By
  
MessageEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, message:IMessage = null)
Constructs an instance of this event with the specified type and message.
MessageEvent
  
[override] Clones the MessageEvent.
MessageEvent
  
[static] Utility method to create a new MessageEvent that doesn't bubble and is not cancelable.
MessageEvent
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
  
[override] Returns a string representation of the MessageEvent.
MessageEvent
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  MESSAGE : String = "message"
[static] The MESSAGE event type; dispatched upon receipt of a message.
MessageEvent
  RESULT : String = "result"
[static] The RESULT event type; dispatched when an RPC agent receives a result from a remote service destination.
MessageEvent
Property Detail
Constructor Detail
Method Detail
Constant Detail