Package | mx.data |
Class | public class MessageBatch |
Inheritance | MessageBatch EventDispatcher Object |
Implements | IExternalizable |
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
DataStore.currentBatch
property. Changes you make such as property changes detected automatically through
data binding, createItem()
, updateItem()
, or deleteItem()
operations are stored in this
batch. The current list of uncommitted batches is stored in the uncommittedBatches
property.
You call createBatch create a new batch which is added to the end of the list. This batch
is automatically made the currentBatch.
You can commit or revert the set of a changes a batch at a time - in both cases, the batch is
automatically removed from the uncommittedBatches list.
When there are dependencies between changes, you should commit and revert changes in order - i.e. commit the oldest batch in the list (uncommittedBatches[0]) and revert the most recent batch - uncommittedBatches[uncommittedBatches.length - 1].
The commitRequired
property is set to true when there are any changes in the batch
(i.e. items.length > 0). The items property stores the set of DataMessages in this batch.
You can store custom information in a MessageBatch via the properties
property. Batches are saved/restored each time you use the saveCache method
or automatically when autoSaveCache
is true when using the offline feature.
Each batch also has a DataMessage associated with it in the batchMessage
property.
If you need to communicate information with the server (and you are sending the batch
message to the server) you can store info in the headers of this message.
Property | Defined By | ||
---|---|---|---|
batchMessage : DataMessage
This is the data message used to represent the batch being sent to the server. | MessageBatch | ||
commitRequired : Boolean [read-only]
True if any changes are in this batch. | MessageBatch | ||
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
properties : Object = null An optional set of user defined properties you can set for this batch. | MessageBatch |
Method | Defined By | ||
---|---|---|---|
Constructor. | MessageBatch | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | ||
Commits the changes in the batch. | MessageBatch | ||
Indicates if there are pending changes for this particular object. | MessageBatch | ||
Dispatches an event into the event flow. | EventDispatcher | ||
Returns the message with the given id. | MessageBatch | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | ||
Indicates whether an object has a specified property defined. | Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
This method deserializes the message batch. | MessageBatch | ||
Removes a listener from the EventDispatcher object. | EventDispatcher | ||
Removes the specified message from this batch. | MessageBatch | ||
Reverts the changes for this batch, either all changes if no item is supplied,
or just the changes for the specified item if it is supplied. | MessageBatch | ||
Reverts the changes for all items in the specified managed collection. | MessageBatch | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
[override]
Returns a String representation of this object. | MessageBatch | ||
Returns the primitive value of the specified object. | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher | ||
This method serializes the batch with the following stucture:
numberOfElements:int - this is the total number of elements serialized
[repeated element (once for every message in the batch)]
destination:String - the destination of the associated DataService
uid:String - the UID of the associated item
message:DataMessage - the message for the associated change
Because the message currently contains a copy of the item we don't have
to serialize the message in a special way. | MessageBatch |
Constant | Defined By | ||
---|---|---|---|
items : ArrayCollection
This stores the list of MessageCacheItem instances which represent the
changes in the batch. | MessageBatch |
batchMessage | property |
public var batchMessage:DataMessage
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
This is the data message used to represent the batch being sent to the server. If you need to pass additional per-transaction information you might use the headers of this message to communicate with your server code (assuming it actually sends the message instead of converting it on the client).
commitRequired | property |
commitRequired:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
True if any changes are in this batch. This is a bindable property.
This property can be used as the source for data binding. When this property is modified, it dispatches the propertyChange
event.
Implementation
public function get commitRequired():Boolean
properties | property |
public var properties:Object = null
An optional set of user defined properties you can set for this batch.
MessageBatch | () | Constructor |
public function MessageBatch()
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Constructor.
commit | () | method |
public function commit(itemsOrCollections:Array = null, cascadeCommit:Boolean = false):mx.rpc:AsyncToken
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Commits the changes in the batch. Typically called with no arguments.
Parameters
itemsOrCollections:Array (default = null ) — If you want to commit only some of the changes in the batch,
you can commit changes for an item at a time or a collection of items at a time
by setting the itemsOrCollections parameter.
| |
cascadeCommit:Boolean (default = false ) — Set to true to ensure that changes to associated items
are also included in the commit.
|
mx.rpc:AsyncToken — AsyncToken reference to the token that will identify this
operation in a result or fault event dispatched from this service.
|
commitRequiredOn | () | method |
public function commitRequiredOn(object:Object):Boolean
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3.1 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Indicates if there are pending changes for this particular object.
Parameters
object:Object — The object that might have changes.
|
Boolean — true if the object has pending changes.
|
getMessage | () | method |
public function getMessage(messageId:String):DataMessage
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Returns the message with the given id. Returns null of no message with the given id exists in this batch.
Parameters
messageId:String — id of desired message.
|
DataMessage — the message with the given id. Returns null of no message
with the given id exists in this batch.
|
readExternal | () | method |
public function readExternal(input:IDataInput):void
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
This method deserializes the message batch. It expects the input byte stream to have the following structure:
- numberOfElements:int - this is the total number of elements serialized [repeated element (once for every message in the batch)] t]
- destination:String - the destination of the associated DataService
- uid:String - the UID of the associated item
- message:DataMessage - the message for the associated change
Parameters
input:IDataInput — input stream
|
removeMessage | () | method |
public function removeMessage(msg:DataMessage):void
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Removes the specified message from this batch.
Parameters
msg:DataMessage — message to be removed.
|
revertChanges | () | method |
public function revertChanges(item:IManaged = null):Boolean
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Reverts the changes for this batch, either all changes if no item is supplied, or just the changes for the specified item if it is supplied. You should typically only revert changes in the most recent batch as the system does not resolve or fix dependencies if you revert an older change which was depended upon by a later change.
Parameters
item:IManaged (default = null ) — The item to revert.
|
Boolean — true if the revert completed successfully.
|
revertChangesForCollection | () | method |
public function revertChangesForCollection(collection:ListCollectionView):Boolean
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Reverts the changes for all items in the specified managed collection.
Parameters
collection:ListCollectionView — The collection to revert.
|
Boolean — true if the revert completed successfully.
|
toString | () | method |
writeExternal | () | method |
public function writeExternal(output:IDataOutput):void
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
This method serializes the batch with the following stucture:
- numberOfElements:int - this is the total number of elements serialized [repeated element (once for every message in the batch)]
- destination:String - the destination of the associated DataService
- uid:String - the UID of the associated item
- message:DataMessage - the message for the associated change
Because the message currently contains a copy of the item we don't have to serialize the message in a special way.
Parameters
output:IDataOutput — object to write serialized bytes to.
|
items | Constant |
public const items:ArrayCollection
Language Version: | ActionScript 3.0 |
Product Version: | LiveCycle Data Services for Java EE 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
This stores the list of MessageCacheItem instances which represent the changes in the batch. It is bindable so you can listen for change events on this collection to be notified of new changes.
Wed Nov 21 2018, 06:34 AM -08:00