The flash.display3D.textures package contains the classes that the Flash Player uses to define 2D textures for use in rendering.
|CubeTexture||The CubeTexture class represents a cube texture uploaded to a rendering context.|
|RectangleTexture||The Rectangle Texture class represents a 2-dimensional texture uploaded to a rendering context.|
|Texture||The Texture class represents a 2-dimensional texture uploaded to a rendering context.|
|TextureBase||The TextureBase class is the base class for Context3D texture objects.|
|VideoTexture||Prior to Flash Player 21, the use of video in Stage3D required the use of the Video object (which is not hardware accelerated), copying of video frame to a BitmapData object, and loading of the data onto the GPU which is CPU intensive.|
Wed Nov 21 2018, 06:57 AM -08:00