(Beta)
Package | fl.motion |
Class | public class AnimatorUniversal |
Inheritance | AnimatorUniversal ![]() ![]() ![]() ![]() |
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 10, AIR 1.5, AIR 1.0 |
If you plan to call methods of the AnimatorUniversal class within a function, declare the AnimatorUniversal instance outside of the function so the scope of the object is not restricted to the function itself. If you declare the instance within a function, Flash Player deletes the Animator instance at the end of the function as part of Flash Player's routine "garbage collection" and the target object will not animate.
Default MXML Propertymotion
Related API Elements
Public Properties
Public Methods
Method | Defined By | ||
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![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | |
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Dispatches an event into the event flow. | EventDispatcher | |
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Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | |
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Indicates whether an object has a specified property defined. | Object | |
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Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | |
![]() | processCurrentFrame(parent:MovieClip, anim:AnimatorBase, startEnterFrame:Boolean, playOnly:Boolean = false):void [static] | AnimatorBase | |
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Indicates whether the specified property exists and is enumerable. | Object | |
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Removes a listener from the EventDispatcher object. | EventDispatcher | |
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Sets the availability of a dynamic property for loop operations. | Object | |
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Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
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Returns the string representation of the specified object. | Object | |
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Returns the primitive value of the specified object. | Object | |
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Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher |
Protected Methods
Method | Defined By | ||
---|---|---|---|
![]() | [static] | Animator3D | |
![]() | [static] | Animator3D | |
[override] | AnimatorUniversal |
Constructor Detail
Method Detail
setTargetState | () | method |
override protected function setTargetState():void
Wed Nov 21 2018, 06:34 AM -08:00