Package  fl.motion 
Class  public class BezierSegment 
Inheritance  BezierSegment Object 
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
Related API Elements
Property  Defined By  

a : Point
The first point of the Bezier curve.  BezierSegment  
b : Point
The second point of the Bezier curve.  BezierSegment  
c : Point
The third point of the Bezier curve.  BezierSegment  
constructor : Object
A reference to the class object or constructor function for a given object instance.  Object  
d : Point
The fourth point of the Bezier curve.  BezierSegment 
Method  Defined By  

Constructor for BezierSegment instances.  BezierSegment  
[static]
Calculates the coefficients for a cubic polynomial equation,
given the values of the corresponding cubic Bezier equation.  BezierSegment  
[static]
Finds the real solutions, if they exist, to a cubic polynomial equation of the form: at^3 + bt^2 + ct + d.  BezierSegment  
[static]
Finds the real solutions, if they exist, to a quadratic equation of the form: at^2 + bt + c.  BezierSegment  
[static]
Calculates the value of a onedimensional cubic Bezier equation at a specific time.  BezierSegment  
Calculates the location of a twodimensional cubic Bezier curve at a specific time.  BezierSegment  
Finds the y value of a cubic Bezier curve at a given x coordinate.  BezierSegment  
Indicates whether an object has a specified property defined.  Object  
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.  Object  
Indicates whether the specified property exists and is enumerable.  Object  
Sets the availability of a dynamic property for loop operations.  Object  
Returns the string representation of this object, formatted according to localespecific conventions.  Object  
Returns the string representation of the specified object.  Object  
Returns the primitive value of the specified object.  Object 
a  property 
public var a:Point
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
The first point of the Bezier curve. It is a node, which means it falls directly on the curve.
b  property 
public var b:Point
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
The second point of the Bezier curve. It is a control point, which means the curve moves toward it, but usually does not pass through it.
c  property 
public var c:Point
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
The third point of the Bezier curve. It is a control point, which means the curve moves toward it, but usually does not pass through it.
d  property 
public var d:Point
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
The fourth point of the Bezier curve. It is a node, which means it falls directly on the curve.
BezierSegment  ()  Constructor 
public function BezierSegment(a:Point, b:Point, c:Point, d:Point)
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
Constructor for BezierSegment instances.
Parametersa:Point — The first point of the curve, a node.
 
b:Point — The second point of the curve, a control point.
 
c:Point — The third point of the curve, a control point.
 
d:Point — The fourth point of the curve, a node.

Related API Elements
getCubicCoefficients  ()  method 
public static function getCubicCoefficients(a:Number, b:Number, c:Number, d:Number):Array
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
Calculates the coefficients for a cubic polynomial equation, given the values of the corresponding cubic Bezier equation.
Parameters
a:Number — The first value of the Bezier equation.
 
b:Number — The second value of the Bezier equation.
 
c:Number — The third value of the Bezier equation.
 
d:Number — The fourth value of the Bezier equation.

Array — An array containing four number values,
which are the coefficients for a cubic polynomial.
The coefficients are ordered from the highest degree to the lowest,
so the first number in the array would be multiplied by t^3, the second by t^2, and so on.

Related API Elements
getCubicRoots  ()  method 
public static function getCubicRoots(a:Number = 0, b:Number = 0, c:Number = 0, d:Number = 0):Array
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
Finds the real solutions, if they exist, to a cubic polynomial equation of the form: at^3 + bt^2 + ct + d. This method is used to evaluate custom easing curves.
Parameters
a:Number (default = 0 ) — The first coefficient of the cubic equation, which is multiplied by the cubed variable (t^3).
 
b:Number (default = 0 ) — The second coefficient of the cubic equation, which is multiplied by the squared variable (t^2).
 
c:Number (default = 0 ) — The third coefficient of the cubic equation, which is multiplied by the linear variable (t).
 
d:Number (default = 0 ) — The fourth coefficient of the cubic equation, which is the constant.

Array — An array of number values, indicating the real roots of the equation.
There may be no roots, or as many as three.
Imaginary or complex roots are ignored.

getQuadraticRoots  ()  method 
public static function getQuadraticRoots(a:Number, b:Number, c:Number):Array
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
Finds the real solutions, if they exist, to a quadratic equation of the form: at^2 + bt + c.
Parameters
a:Number — The first coefficient of the quadratic equation, which is multiplied by the squared variable (t^2).
 
b:Number — The second coefficient of the quadratic equation, which is multiplied by the linear variable (t).
 
c:Number — The third coefficient of the quadratic equation, which is the constant.

Array — An array of number values, indicating the real roots of the equation.
There may be no roots, or as many as two.
Imaginary or complex roots are ignored.

getSingleValue  ()  method 
public static function getSingleValue(t:Number, a:Number = 0, b:Number = 0, c:Number = 0, d:Number = 0):Number
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
Calculates the value of a onedimensional cubic Bezier equation at a specific time. By contrast, a Bezier curve is usually twodimensional and uses two of these equations, one for the x coordinate and one for the y coordinate.
Parameters
t:Number — The time or degree of progress along the curve, as a decimal value between 0 and 1 .
Note: The  
a:Number (default = 0 ) — The first value of the Bezier equation.
 
b:Number (default = 0 ) — The second value of the Bezier equation.
 
c:Number (default = 0 ) — The third value of the Bezier equation.
 
d:Number (default = 0 ) — The fourth value of the Bezier equation.

Number — The value of the Bezier equation at the specified time.

getValue  ()  method 
public function getValue(t:Number):Point
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
Calculates the location of a twodimensional cubic Bezier curve at a specific time.
Parameters
t:Number — The time or degree of progress along the curve, as a decimal value between 0 and 1 .
Note: The 
Point — A point object containing the x and y coordinates of the Bezier curve at the specified time.

getYForX  ()  method 
public function getYForX(x:Number, coefficients:Array = null):Number
Language Version:  ActionScript 3.0 
Product Version:  Flash CS3 
Runtime Versions:  Flash Player 9.0.28.0, AIR 1.0 
Finds the y
value of a cubic Bezier curve at a given x coordinate.
Some Bezier curves overlap themselves horizontally,
resulting in more than one y
value for a given x
value.
In that case, this method will return whichever value is most logical.
Used by CustomEase and BezierEase interpolation.
Parameters
x:Number — An x coordinate that lies between the first and last point, inclusive.
 
coefficients:Array (default = null ) — An optional array of number values that represent the polynomial
coefficients for the Bezier. This array can be used to optimize performance by precalculating
values that are the same everywhere on the curve and do not need to be recalculated for each iteration.

Number — The y value of the cubic Bezier curve at the given x coordinate.

Mon Apr 10 2017, 12:28 PM 07:00