套件 | mx.effects.easing |
類別 | public class Linear |
繼承 | Linear Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
使用 Flex 4.0 開始,Adobe 建議您使用 spark.effects.easing.Linear 類別當作是此類別的替代類別。 The Spark effects provided as of Flex 4 use classes which implement the IEaser interface instead of the easing functions in classes like Linear for the earlier Flex 3 effects. To achieve the same functionality of the old Linear class, create a new instance of spark.effects.easing.Linear or call spark.effects.easing.Linear.getInstance() to get a singleton instance. |
The Linear class defines easing functions to implement linear motion with Flex effect classes. For more information, see http://www.robertpenner.com/profmx.
方法 | 定義自 | ||
---|---|---|---|
[靜態]
The easeIn() method starts motion from zero velocity,
and then accelerates motion as it executes. | Linear | ||
[靜態]
The easeInOut() method combines the motion
of the easeIn() and easeOut() methods
to start the motion from zero velocity, accelerate motion,
then decelerate back to zero velocity. | Linear | ||
[靜態]
The easeNone() method defines a constant motion,
with no acceleration. | Linear | ||
[靜態]
The easeOut() method starts motion fast,
and then decelerates motion to a zero velocity as it executes. | Linear | ||
指出物件是否有已定義的指定屬性。 | Object | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object |
easeIn | () | 方法 |
public static function easeIn(t:Number, b:Number, c:Number, d:Number):Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The easeIn()
method starts motion from zero velocity,
and then accelerates motion as it executes.
參數
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
|
Number — Number corresponding to the position of the component.
|
easeInOut | () | 方法 |
public static function easeInOut(t:Number, b:Number, c:Number, d:Number):Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The easeInOut()
method combines the motion
of the easeIn()
and easeOut()
methods
to start the motion from zero velocity, accelerate motion,
then decelerate back to zero velocity.
參數
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
|
Number — Number corresponding to the position of the component.
|
easeNone | () | 方法 |
public static function easeNone(t:Number, b:Number, c:Number, d:Number):Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The easeNone()
method defines a constant motion,
with no acceleration.
參數
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
|
Number — Number corresponding to the position of the component.
|
easeOut | () | 方法 |
public static function easeOut(t:Number, b:Number, c:Number, d:Number):Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The easeOut()
method starts motion fast,
and then decelerates motion to a zero velocity as it executes.
參數
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
|
Number — Number corresponding to the position of the component.
|
Tue Jun 12 2018, 03:47 PM Z