套件 | mx.effects.easing |
類別 | public class Back |
繼承 | Back Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
公用方法
方法 | 定義自 | ||
---|---|---|---|
[靜態]
The easeIn() method starts
the motion by backtracking,
then reversing direction and moving toward the target. | Back | ||
[靜態]
The easeInOut() method combines the motion
of the easeIn() and easeOut() methods
to start the motion by backtracking, then reversing direction and
moving toward target, overshooting target slightly, reversing direction again, and
then moving back toward the target. | Back | ||
[靜態]
The easeOut() method starts the motion by
moving towards the target, overshooting it slightly,
and then reversing direction back toward the target. | Back | ||
指出物件是否有已定義的指定屬性。 | Object | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object |
方法詳細資訊
easeIn | () | 方法 |
public static function easeIn(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The easeIn()
method starts
the motion by backtracking,
then reversing direction and moving toward the target.
參數
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
easeInOut | () | 方法 |
public static function easeInOut(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The easeInOut()
method combines the motion
of the easeIn()
and easeOut()
methods
to start the motion by backtracking, then reversing direction and
moving toward target, overshooting target slightly, reversing direction again, and
then moving back toward the target.
參數
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
easeOut | () | 方法 |
public static function easeOut(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The easeOut()
method starts the motion by
moving towards the target, overshooting it slightly,
and then reversing direction back toward the target.
參數
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
Tue Jun 12 2018, 03:47 PM Z