Paket | mx.effects.easing |
Klass | public class Sine |
Arv | Sine Object |
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
Med början från Flex 4.0, rekommenderar Adobe att du använder klassen spark.effects.easing.Sine som ett alternativ till den här klassen.
The Spark effects provided as of Flex 4 use classes which implement the
IEaser interface instead of the easing functions in classes like Sine for
the earlier Flex 3 effects. To achieve the same functionality of the old Sine
class, create a spark.effects.Sine instance with an appropriate
|
The Sine class defines three easing functions to implement motion with Flex effect classes, where the motion is defined by a sine wave. For more information, see http://www.robertpenner.com/profmx.
Metod | Definieras med | ||
---|---|---|---|
[statisk]
The easeIn() method starts motion from zero velocity,
and then accelerates motion as it executes. | Sine | ||
[statisk]
The easeInOut() method combines the motion
of the easeIn() and easeOut() methods
to start the motion from a zero velocity, accelerate motion,
then decelerate to a zero velocity. | Sine | ||
[statisk]
The easeOut() method starts motion fast,
and then decelerates motion to a zero velocity as it executes. | Sine | ||
Anger om det finns en egenskap angiven för ett objekt. | Object | ||
Anger om en instans av klassen Object finns i prototypkedjan för objektet som anges som parameter. | Object | ||
Anger om den angivna egenskapen finns och är uppräkningsbar. | Object | ||
Anger tillgänglighet för en dynamisk egenskap för slingåtgärder. | Object | ||
Returnerar det här objektets strängrepresentation, formaterad i enlighet med språkspecifika konventioner. | Object | ||
Returnerar det angivna objektets strängbeteckning. | Object | ||
Returnerar det angivna objektets primitiva värde. | Object |
easeIn | () | metod |
public static function easeIn(t:Number, b:Number, c:Number, d:Number):Number
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
The easeIn()
method starts motion from zero velocity,
and then accelerates motion as it executes.
Parametrar
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
|
Number — Number corresponding to the position of the component.
|
easeInOut | () | metod |
public static function easeInOut(t:Number, b:Number, c:Number, d:Number):Number
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
The easeInOut()
method combines the motion
of the easeIn()
and easeOut()
methods
to start the motion from a zero velocity, accelerate motion,
then decelerate to a zero velocity.
Parametrar
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
|
Number — Number corresponding to the position of the component.
|
easeOut | () | metod |
public static function easeOut(t:Number, b:Number, c:Number, d:Number):Number
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
The easeOut()
method starts motion fast,
and then decelerates motion to a zero velocity as it executes.
Parametrar
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
|
Number — Number corresponding to the position of the component.
|
Tue Jun 12 2018, 01:40 PM Z