Paket | mx.effects.easing |
Klass | public class Back |
Arv | Back Object |
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
Publika egenskaper
Publika metoder
Metod | Definieras med | ||
---|---|---|---|
[statisk]
The easeIn() method starts
the motion by backtracking,
then reversing direction and moving toward the target. | Back | ||
[statisk]
The easeInOut() method combines the motion
of the easeIn() and easeOut() methods
to start the motion by backtracking, then reversing direction and
moving toward target, overshooting target slightly, reversing direction again, and
then moving back toward the target. | Back | ||
[statisk]
The easeOut() method starts the motion by
moving towards the target, overshooting it slightly,
and then reversing direction back toward the target. | Back | ||
Anger om det finns en egenskap angiven för ett objekt. | Object | ||
Anger om en instans av klassen Object finns i prototypkedjan för objektet som anges som parameter. | Object | ||
Anger om den angivna egenskapen finns och är uppräkningsbar. | Object | ||
Anger tillgänglighet för en dynamisk egenskap för slingåtgärder. | Object | ||
Returnerar det här objektets strängrepresentation, formaterad i enlighet med språkspecifika konventioner. | Object | ||
Returnerar det angivna objektets strängbeteckning. | Object | ||
Returnerar det angivna objektets primitiva värde. | Object |
Metoddetaljer
easeIn | () | metod |
public static function easeIn(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
The easeIn()
method starts
the motion by backtracking,
then reversing direction and moving toward the target.
Parametrar
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
easeInOut | () | metod |
public static function easeInOut(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
The easeInOut()
method combines the motion
of the easeIn()
and easeOut()
methods
to start the motion by backtracking, then reversing direction and
moving toward target, overshooting target slightly, reversing direction again, and
then moving back toward the target.
Parametrar
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
easeOut | () | metod |
public static function easeOut(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
Språkversion: | ActionScript 3.0 |
Produktversion: | Flex 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
The easeOut()
method starts the motion by
moving towards the target, overshooting it slightly,
and then reversing direction back toward the target.
Parametrar
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
Tue Jun 12 2018, 01:40 PM Z