Paket | mx.data |
Klass | public class ConflictDetector |
Arv | ConflictDetector ![]() |
Språkversion: | ActionScript 3.0 |
Produktversion: | Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Körningsmiljöversioner: | Flash Player 9, AIR 1.1 |
It has three methods that are used to determine if a conflict exists when
processing a pushed operation, checkCreate()
, checkDelete()
, and
checkUpdate()
.
Each of these methods is called for the corresponding operation with two
parameters, the local and the remote change.
If you want to customize how conflicts are detected on the client, you can extend this class and augment the behavior as needed to match remote assembler logic.
The following code provides examples of how these methods can be used to indicate a conflict has occurred. Conflicts are always indicated on the remoteChange.
Publika egenskaper
Publika metoder
Metod | Definieras med | ||
---|---|---|---|
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Anger om det finns en egenskap angiven för ett objekt. | Object | |
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Anger om en instans av klassen Object finns i prototypkedjan för objektet som anges som parameter. | Object | |
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Anger om den angivna egenskapen finns och är uppräkningsbar. | Object | |
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Anger tillgänglighet för en dynamisk egenskap för slingåtgärder. | Object | |
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Returnerar det här objektets strängrepresentation, formaterad i enlighet med språkspecifika konventioner. | Object | |
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Returnerar det angivna objektets strängbeteckning. | Object | |
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Returnerar det angivna objektets primitiva värde. | Object |
Konstruktordetaljer
Metoddetaljer
Exempel Så här använder du exemplet
override public function checkCreate(remoteChange:IChangeObject, localChange:IChangeObject):void { // if we have created a local item that is the same item as the remote // change then we have a conflict if (localChange != null && ObjectUtil.compare(remoteChange.identity, localChange.identity) == 0) { remoteChange.conflict("Local created item is in conflict with remotely created item", localChange.changedPropertyNames); } } override public function checkDelete(remoteChange:IChangeObject, localChange:IChangeObject):void { // if we have an update locally for an item that was deleted remotely // that is considered a conflict. if (localChange != null) { if (localChange.isUpdate()) { remoteChange.conflict("Local item was updated and is in conflict with pushed delete.", localChange.changedPropertyNames); } } } override public function checkUpdate(remoteChange:IChangeObject, localChange:IChangeObject):void { // get a list of all of the changed properties var changes:Array = remoteChange.changedPropertyNames; // get the remote state of the item's properties var newVersion:Object = remoteChange.newVersion; var prevVersion:Object = localChange.previousVersion; // properties will be in conflict if the old value of a property on the // local item is different from the same property value of the new version // of the remote item. var conflictingProps:Array = []; for (var i:int=0; i<changes.length; i++) { var prop:Object = changes[i]; // could be a String or QName if (ObjectUtil.compare(prevVersion[prop], newVersion[prop]) != 0) { conflictingProps.push(prop); } } if (conflictingProps.length > 0) { remoteChange.conflict("Local item has changes to properties that conflict with remote change.", conflictingProps); } }
Tue Jun 12 2018, 01:40 PM Z