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com.adobe.icc.editors.handlers 

FragmentLayoutHandler  - AS3 Формирователь активов

Пакетcom.adobe.icc.editors.handlers
Классpublic class FragmentLayoutHandler
НаследованиеFragmentLayoutHandler Inheritance EventDispatcher Inheritance Object
Реализует IAssetHandler

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

The Handler for the actions requested for asset of type FragmentLayout. Handlers are registered with the AssetHandlerRegistry and come into picture when an action is requested on assets that the handlers associate themselves with.



Общедоступные свойства
 СвойствоОпределено
  assetActions : IList
The list of AssetAction objects maintained by this handler.
FragmentLayoutHandler
 Inheritedconstructor : Object
Ссылка на объект класса или функцию конструктора для данного экземпляра объекта.
Object
  currentAction : AssetAction
The action that the handler is currently executing.
FragmentLayoutHandler
  selectedAssets : Array
The array of fragmentLayout value objects currently selected by the user.
FragmentLayoutHandler
  workingAsset : FragmentLayoutModel
The FragmentLayout Domain Object that the handler is currently working with.
FragmentLayoutHandler
Общедоступные методы
 МетодОпределено
  
Constructor.
FragmentLayoutHandler
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Регистрирует объект прослушивателя события на объекте EventDispatcher для получения прослушивателем уведомления о событии.
EventDispatcher
 Inherited
Посылает событие в поток событий.
EventDispatcher
  
Returns the asset type handled by this handler.
FragmentLayoutHandler
  
This method is invoked by the asset manager framework whenever user requests an action on an object of type fragmentLayout.
FragmentLayoutHandler
 Inherited
Проверяет, имеет ли объект EventDispatcher прослушиватели, зарегистрированные для определенного типа события.
EventDispatcher
 Inherited
Показывает, определено ли заданное свойство для объекта.
Object
  
Called by the asset manager framework giving the handlers a chance to initialize themselves.
FragmentLayoutHandler
 Inherited
Показывает, есть ли экземпляр класса Object в цепи прототипов объекта, заданного в качестве параметра.
Object
 Inherited
Показывает наличие заданного свойства и его перечисляемость.
Object
  
Called internally when this handler is handling an action of type Publish.
FragmentLayoutHandler
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Удаляет прослушиватель из объекта EventDispatcher.
EventDispatcher
 Inherited
Задает доступность динамического свойства для операций цикла.
Object
 Inherited
Возвращает строковое представление этого объекта, отформатированного в соответствии со стандартами, принятыми для данной локали.
Object
 Inherited
Возвращает строковое представление заданного объекта.
Object
 Inherited
Возвращает элементарное значение заданного объекта.
Object
 Inherited
Проверяет, зарегистрирован ли прослушиватель события для указанного типа события с данным объектом EventDispatcher или любым его предшественником.
EventDispatcher
Защищенные методы
 МетодОпределено
  
Called internally when this handler is handling an action of type Activate.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type Copy.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type Create.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type Delete.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type Edit.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type ExportDependencies.
FragmentLayoutHandler
  
handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid.
FragmentLayoutHandler
  
Redispatching the asset action event to show the import Asset Popup
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type RevertToLastPublish.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type ExportPackage.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type ImportPackage.
FragmentLayoutHandler
  
Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .
FragmentLayoutHandler
  
Called internally when the user selects the button on the Revert To Last Publish Pop up .
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type View.
FragmentLayoutHandler
События
 Событие Сводка Определено
 Inherited[многоадресное событие] Отправляется, когда проигрыватель Flash Player или приложение AIR перемещается в фокус операционной системы и становится активным.EventDispatcher
  Dispatched when an handling of an action is complete.FragmentLayoutHandler
  assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets.FragmentLayoutHandler
 Inherited[многоадресное событие] Отправляется, когда проигрыватель Flash Player или приложение AIR теряет фокус системы и становится неактивным.EventDispatcher
  Dispatched when an action handled by this handler requires an editor window to be launched.FragmentLayoutHandler
Общедоступные константы
 КонстантаОпределено
  ACTION_ACTIVATE : String = "Activate"
[статические] Constant for the name of the action related to activation of an asset.
FragmentLayoutHandler
  ACTION_COPY : String = "Copy"
[статические] Constant for the name of the action related to copying of an asset.
FragmentLayoutHandler
  ACTION_CREATE : String = "Create"
[статические] Constant for the name of the action related to creation of an asset.
FragmentLayoutHandler
  ACTION_DEFAULT_VERSION_SPECIFIC : String = "defaultActionVersionSpecific"
[статические] Constant for the name of the action related to getting version history of an asset(dispatched by LCC).
FragmentLayoutHandler
  ACTION_DELETE : String = "Delete"
[статические] Constant for the name of the action related to deletion of an asset.
FragmentLayoutHandler
  ACTION_DEPENDENCY_BROWSER_REPORT : String = "actionDependencyBrowserReport"
[статические] Constant for the name of the action related to downloading dependency browser report.
FragmentLayoutHandler
  ACTION_EDIT : String = "Edit"
[статические] Constant for the name of the action related to editing of an asset.
FragmentLayoutHandler
  ACTION_EXPORTDEPENDENCY : String = "ExportDependencies"
[статические] Constant for the name of the action related to exporting dependencies of an asset.
FragmentLayoutHandler
  ACTION_EXPORTPACKAGE : String = "ExportPackage"
[статические] Constant for the name of the action related to exporting dependencies of an asset.
FragmentLayoutHandler
  ACTION_IMPORTPACKAGE : String = "ImportPackage"
[статические] Constant for the name of the action related to importing dependencies of an asset.
FragmentLayoutHandler
  ACTION_MARKFORPUBLISH : String = "MarkForPublish"
[статические] Constant for the name of the action related to markforpublish of an asset.
FragmentLayoutHandler
  ACTION_PUBLISH : String = "Publish"
[статические] Constant for the name of the action related to publishing of an asset.
FragmentLayoutHandler
  ACTION_PUBLISH_BROWSER_PUBLISH : String = "actionPublishBrowserPublish"
[статические] Constant for the name of the action related to publishing of an asset
FragmentLayoutHandler
  ACTION_PUBLISH_BROWSER_REPORT : String = "actionPublishBrowserReport"
[статические] Constant for the name of the action related to publishing report of an asset
FragmentLayoutHandler
  ACTION_REVERTTOLASTPUBLISH : String = "RevertToLastPublish"
[статические] Constant for the name of the action related to revert to last publish of an asset.
FragmentLayoutHandler
  ACTION_VERSIONHISTORY : String = "VersionHistory"
[статические] Constant for the name of the action related to getting version history of an asset.
FragmentLayoutHandler
  ACTION_VIEW : String = "View"
[статические] Constant for the name of the action related to viewing of an asset.
FragmentLayoutHandler
  ACTION_VIEW_DEPENDENCY : String = "ViewDependency"
[статические] Constant for the name of the action related to view dependencies of an asset.
FragmentLayoutHandler
  ASSET_TYPE : String = "FragmentLayout"
[статические] Constant for the Asset Type handled by this handler.
FragmentLayoutHandler
Сведения о свойстве

assetActions

свойство
assetActions:IList

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

The list of AssetAction objects maintained by this handler. This list is used by the asset manager framework to determine which action to enable. The asset manager framework looks for the value of the enabled flag in the AssetAction object to determine the same and handler updates the flags everytime the list of selected assets changes.

Это свойство можно использовать в качестве источника для связывания данных. При изменении этого свойства отправляется событие propertyChange .



Реализация
    public function get assetActions():IList
    public function set assetActions(value:IList):void

currentAction

свойство 
currentAction:AssetAction

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

The action that the handler is currently executing. This is useful in cases when the editor needs to know the action that the working asset is being acted upon. For instance, the editor might need to disable some of the fields if it is a view action.

Это свойство можно использовать в качестве источника для связывания данных. При изменении этого свойства отправляется событие propertyChange .



Реализация
    public function get currentAction():AssetAction
    public function set currentAction(value:AssetAction):void

selectedAssets

свойство 
selectedAssets:Array

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

The array of fragmentLayout value objects currently selected by the user. This is set by the asset manager framework everytime a user selects or deselects an item of type fragmentLayout.

Это свойство можно использовать в качестве источника для связывания данных. При изменении этого свойства отправляется событие propertyChange .



Реализация
    public function get selectedAssets():Array
    public function set selectedAssets(value:Array):void

workingAsset

свойство 
workingAsset:FragmentLayoutModel

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

The FragmentLayout Domain Object that the handler is currently working with. The handler creates this domain object from the shallow value object that it receives from the asset manager framework. The working asset is used by the asset editor to display the asset to the user in a desired presentation format.

Это свойство можно использовать в качестве источника для связывания данных. При изменении этого свойства отправляется событие propertyChange .



Реализация
    public function get workingAsset():FragmentLayoutModel
    public function set workingAsset(value:FragmentLayoutModel):void
Сведения о конструкторе

FragmentLayoutHandler

()Конструктор
public function FragmentLayoutHandler()

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10.0
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constructor.

Сведения о методе

activateFragmentLayouts

()метод
protected function activateFragmentLayouts():void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Activate. The default implementation iteratively activates all the selected fragmentLayout value objects. Activation does not require creation of a domain object. Hence, the activate action has no impact on the value of working asset. Moreover, the launchEditor event is never dispatched while handling the activate action.

copyFragmentLayout

()метод 
protected function copyFragmentLayout():void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Copy. The default implementation creates a new fragmentLayout domain object from the selected fragmentLayout value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "copy" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

createFragmentLayout

()метод 
protected function createFragmentLayout():void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Create. The default implementation creates a new fragmentLayout domain object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the creation behavior of this handler. For instance, if creation requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

deleteFragmentLayouts

()метод 
protected function deleteFragmentLayouts(showWaring:Boolean = true):void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Delete. The default implementation iteratively deletes all the selected fragmentLayout value objects. A confirmation Alert dialog is shown to the user but can be curbed by setting the showWarning flag value to false. Deletion does not require creation of a domain object. Hence, the delete action has no impact on the value of working asset. Moreover, the launchEditor event is never dispatched while handling the delete action.

Параметры

showWaring:Boolean (default = true) — Should the warning be shown before deletion

editFragmentLayout

()метод 
protected function editFragmentLayout():void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Edit. The default implementation creates a new fragmentLayout domain object from the selected fragmentLayout value object.

exportFragmentLayoutDependencies

()метод 
protected function exportFragmentLayoutDependencies(fragment:FragmentLayout = null):void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ExportDependencies. The default implementation invokes a servlet that fetches the dependencies and exports an XML output. This method can be extended to override the "ExportDependencies" behavior of this handler. For instance, showing a grid that lists the dependent assets.

Параметры

fragment:FragmentLayout (default = null)FragmentLayout for which dependencies should be exported. if null, dependencies of the selected fragment is exported.

getAssetType

()метод 
public function getAssetType():String

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Returns the asset type handled by this handler. This is used by the asset manager framework to route actions to appropriate handlers.

Возвращает
String — the asset type handled by this handler

handleAction

()метод 
public function handleAction(event:AssetActionEvent):void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

This method is invoked by the asset manager framework whenever user requests an action on an object of type fragmentLayout. This method is called for all the actions requested by the user. The action handling is internally routed to the correcting templatized methods like createFragmentLayout(), editFragmentLayout() etc.

Параметры

event:AssetActionEvent — The event object of type AssetActionEvent that is raised by the asset manager framework

handleDefaultAction

()метод 
protected function handleDefaultAction(event:AssetActionEvent):void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid. If user has edit permission, then asset is opened in edit mode. otherwise if user has view peermission then asset is opened in view mode.

Параметры

event:AssetActionEventAssetActionEvent containing information about the action

handleImportManagerPopUp

()метод 
protected function handleImportManagerPopUp(event:AssetActionEvent):void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Redispatching the asset action event to show the import Asset Popup

Параметры

event:AssetActionEventAssetActionEvent containing Import action information

handleRevertToLastPublish

()метод 
protected function handleRevertToLastPublish():void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type RevertToLastPublish. This method all the revert to last publish functionality and shows either alert or pop up of all the dependent assets.

initialize

()метод 
public function initialize():void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called by the asset manager framework giving the handlers a chance to initialize themselves.

launchExportPopUp

()метод 
protected function launchExportPopUp():void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ExportPackage. This method launches the export Pop up to display all the assets to be exported .

launchImportPopUp

()метод 
protected function launchImportPopUp():void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ImportPackage. This method launches the import Pop up to display all the assets to be imported .

markForPublishFragment

()метод 
protected function markForPublishFragment():void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .

publishFragment

()метод 
public function publishFragment(fragment:FragmentLayout):void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Publish. This method publishes the asset using id of that asset.

Параметры

fragment:FragmentLayoutFragmentLayout to be published

revertToLastPublish

()метод 
protected function revertToLastPublish(event:CloseEvent):void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when the user selects the button on the Revert To Last Publish Pop up .

Параметры

event:CloseEventCloseEvent

viewFragmentLayout

()метод 
protected function viewFragmentLayout():void

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type View. The default implementation creates a new fragmentLayout domain object from the selected fragmentLayout value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "view" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

Сведения о событии

assetActionComplete

Событие
Тип объекта события: com.adobe.livecycle.assetmanager.client.event.AssetActionCompleteEvent
свойство AssetActionCompleteEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionCompleteEvent

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Dispatched when an handling of an action is complete. This can be used by the framework or the application to perform any additional activities e.g. display of a toast, alert box etc.

assetActionsChanged

Событие  
Тип объекта события: com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent
свойство AssetActionsChangeEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. It is redispatched by the AssetHandlerRegistry and finally handled by AssetManagerView

launchEditor

Событие  
Тип объекта события: com.adobe.livecycle.assetmanager.client.event.AssetActionEvent
свойство AssetActionEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionEvent

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Dispatched when an action handled by this handler requires an editor window to be launched. Create/View/Edit/Copy are the actions that require displaying the editor window to the user.

Сведения о константе

ACTION_ACTIVATE

Константа
public static const ACTION_ACTIVATE:String = "Activate"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to activation of an asset.

ACTION_COPY

Константа 
public static const ACTION_COPY:String = "Copy"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to copying of an asset.

ACTION_CREATE

Константа 
public static const ACTION_CREATE:String = "Create"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to creation of an asset.

ACTION_DEFAULT_VERSION_SPECIFIC

Константа 
public static const ACTION_DEFAULT_VERSION_SPECIFIC:String = "defaultActionVersionSpecific"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to getting version history of an asset(dispatched by LCC).

ACTION_DELETE

Константа 
public static const ACTION_DELETE:String = "Delete"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to deletion of an asset.

ACTION_DEPENDENCY_BROWSER_REPORT

Константа 
public static const ACTION_DEPENDENCY_BROWSER_REPORT:String = "actionDependencyBrowserReport"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to downloading dependency browser report.

ACTION_EDIT

Константа 
public static const ACTION_EDIT:String = "Edit"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to editing of an asset.

ACTION_EXPORTDEPENDENCY

Константа 
public static const ACTION_EXPORTDEPENDENCY:String = "ExportDependencies"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to exporting dependencies of an asset.

ACTION_EXPORTPACKAGE

Константа 
public static const ACTION_EXPORTPACKAGE:String = "ExportPackage"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to exporting dependencies of an asset.

ACTION_IMPORTPACKAGE

Константа 
public static const ACTION_IMPORTPACKAGE:String = "ImportPackage"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to importing dependencies of an asset.

ACTION_MARKFORPUBLISH

Константа 
public static const ACTION_MARKFORPUBLISH:String = "MarkForPublish"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to markforpublish of an asset.

ACTION_PUBLISH

Константа 
public static const ACTION_PUBLISH:String = "Publish"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing of an asset.

ACTION_PUBLISH_BROWSER_PUBLISH

Константа 
public static const ACTION_PUBLISH_BROWSER_PUBLISH:String = "actionPublishBrowserPublish"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing of an asset

ACTION_PUBLISH_BROWSER_REPORT

Константа 
public static const ACTION_PUBLISH_BROWSER_REPORT:String = "actionPublishBrowserReport"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing report of an asset

ACTION_REVERTTOLASTPUBLISH

Константа 
public static const ACTION_REVERTTOLASTPUBLISH:String = "RevertToLastPublish"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to revert to last publish of an asset.

ACTION_VERSIONHISTORY

Константа 
public static const ACTION_VERSIONHISTORY:String = "VersionHistory"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to getting version history of an asset.

ACTION_VIEW

Константа 
public static const ACTION_VIEW:String = "View"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to viewing of an asset.

ACTION_VIEW_DEPENDENCY

Константа 
public static const ACTION_VIEW_DEPENDENCY:String = "ViewDependency"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to view dependencies of an asset.

ASSET_TYPE

Константа 
public static const ASSET_TYPE:String = "FragmentLayout"

Язык версии: ActionScript 3.0
Версия продукта: Asset Composer Building Block 10
Версии среды выполнения: AIR (unsupported), Flash Player 10.2

Constant for the Asset Type handled by this handler.





[ X ]Почему по-английски?
Содержимое Справочника ActionScript 3.0 отображается на английском языке

Не все части Справочника ActionScript 3.0 переводятся на все языки. Если какой-то текстовый элемент не переведен, он отображается на английском языке. Например, компонент ga.controls.HelpBox не переведен ни на один из языков. Это значит, что в русской версии справки компонент ga.controls.HelpBox будет отображаться на английском языке.