Paquete | spark.effects.animation |
Interfaz | public interface IAnimationTarget |
Implementadores | AnimateInstance |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Elementos de API relacionados
Método | Definido por | ||
---|---|---|---|
Called when an Animation instance ends. | IAnimationTarget | ||
Called when an Animation instance repeats. | IAnimationTarget | ||
Called when an Animation instance starts. | IAnimationTarget | ||
Called when an Animation instance stops. | IAnimationTarget | ||
Called during every update of an Animation instance. | IAnimationTarget |
animationEnd | () | método |
animationRepeat | () | método |
public function animationRepeat(animation:Animation):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Called when an Animation instance repeats.
The Animation instance must have a repeatCount
equal to 0
(infinitely repeating) or a value greater than 1.
Parámetros
animation:Animation — The Animation object.
|
animationStart | () | método |
public function animationStart(animation:Animation):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Called when an Animation instance starts. If there
is a startDelay
on the Animation, this function is called
after that delay.
Parámetros
animation:Animation — The Animation object.
|
animationStop | () | método |
public function animationStop(animation:Animation):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Called when an Animation instance stops.
This is different than animationEnd()
method,
which is called when the animation ends,
automatically setting the end values of the targets.
The animationStop()
method
is called when an animation is stopped where it's at.
Handling this event allows necessary cleanup when the animation
is interrupted.
Parámetros
animation:Animation — The Animation object.
|
animationUpdate | () | método |
public function animationUpdate(animation:Animation):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Called during every update of an Animation instance. If an implementation class is listening to an Animation specifically to be able to do something after the Animation values are calculated for a given time, this is the function in which those values should be used. The other methods in this interface are more informational. They tell the listeners when the Animation starts, stops, or repeats. This method is called when values have been calculated and something can be done with them.
Parámetros
animation:Animation — The Animation object.
|
Tue Jun 12 2018, 02:12 PM Z