For best appearance, use device fonts. For example, the
following fonts are device fonts on the iPhone:
-
Serif: Times New Roman, Georgia, and _serif
-
Sans-serif: Helvetica, Arial, Verdana, Trebuchet, Tahoma,
and _sans
-
Fixed-width: Courier New, Courier, and _typewriter
Use fonts that are 14 pixels or larger.
Use device fonts for editable text fields. Device fonts in text
fields also render more quickly than embedded fonts.
Do not use underlined text for input text fields. Also, do not
set the alignment of the text field. Input text fields on the iPhone
only support left alignment (the default).
If you use TLF Text setting for a text field in Flash Professional
CS5, turn off runtime shared library in the default linkage in ActionScript
3.0 Settings. Otherwise the application will not work on the iPhone
because it would try to use the runtime shared library SWF file:
-
Select File > Publish Settings.
-
In the Publish Settings dialog box, click the Flash tab.
-
Click the Script button the right of the Script (ActionScript
3.0) drop-down list.
-
Click the Library Path tab.
-
In the Default Linkage drop-down list, select Merged Into
Code.
Consider implementing alternatives to using input text fields.
For example, to have the user enter a numerical value, you do not
need a text field. You can provide two buttons to increase or decrease
the value.
Be aware of the space used by the virtual keyboard. When the
virtual keyboard is activated (for example when a user taps within
a text field), the application adjusts the position of the stage.
The automatic repositioning ensures that the selected input text
field is visible:
-
A text field at the top of the stage moves to the top
of the visible stage area. (The visible stage area is smaller to
accommodate the virtual keyboard.)
-
A text field at the bottom of the stage stays at the bottom
of the new stage area.
-
A text field in another part of the stage is moved to the
vertical center of the stage.
When the user clicks a text field to edit it (and the virtual
keyboard is displayed), the TextField object dispatches a
focusIn
event.
You can add an event listener for this event to reposition the text
field.
A single-line text field includes a clear button (to the right
of the text) when the user edits the text. However, this clear button
is not displayed if the text field is too narrow.
After editing text in a single-line text field, the user dismisses
the virtual keyboard by tapping the Done key on the keyboard.
After editing text in a multi-line text field, the user dismisses
the virtual keyboard by tapping outside the text field. This removes
focus from the text field. Make sure that your design includes area
outside the text field when the virtual keyboard is displayed. If
the text field is too large, no other area may be visible.
Using some Flash Professional CS5 components can prevent you
from removing focus from a text field. These components are designed
for use on desktop machines, where this focus behavior is desirable.
One such component is the TextArea component. When it is in focus
(and being edited), you cannot remove focus by clicking another
display object. Placing some other Flash Professional CS5 components
onstage can also prevent the focus from changing from the text field
being edited.
Do not rely on keyboard events. For example, some SWF content
designed for the web uses the keyboard to let the user control the
application. However, on the iPhone, the virtual keyboard is only
present when the user edits a text field. An iPhone application
only dispatches keyboard events when the virtual keyboard is present.