The Flash Professional CS5 iPhone Settings dialog box lets
you define many basic properties of the iPhone application.
To open the iPhone Settings dialog box:
Choose File > iPhone Settings.
General tab
The General tab includes the
following iPhone-related settings:
-
Output file—The
name of the application displayed under the application icon in
the iPhone. Do not include a plus sign (+) character in the output filename.
-
App name—The name of the application displayed under the
application icon in the iPhone. Do not include a plus sign (+) character
in the app name.
-
Version—Helps users determine which version of your application
they are installing. The version is used as the CFBundleVersion
of the iPhone application. It must be in a format similar to nnnnn[.nn[.nn]]
where n is a digit 0-9 and brackets indicate optional components,
such as 1, 1.0, or 1.0.1. iPhone versions must contain only digits
and decimal points. iPhone versions can contain up to two decimal
points.
-
Aspect ratio—The initial aspect ratio of the application
(portrait or landscape).
-
Full screen—Whether the application uses the full screen,
or if it displays the iPhone status bar.
-
Auto orientation—Select this application to have the application’s
display contents reorient when the iPhone is reoriented.
When
using auto-orientation, for best results add ActionScript code to
set the
align
property of the Stage to the following:
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
-
Rendering—How display objects are rendered on the iPhone:
-
CPU—The application uses the CPU to render all display objects.
No hardware acceleration is used.
-
GPU—The application uses the iPhone GPU to composite bitmaps.
-
Auto—This feature has not been implemented.
For
more information, see
Hardware acceleration
.
-
Included files—Add all files and directories to package in
the iPhone application. The main SWF file and the application descriptor
file are included by default. Add any other required assets to the
Included Files list. Be sure to add the initial screen art file
(Default.png) to the Included Files list.
Deployment tab
The Deployment tab includes
signing and compilation settings for the application:
-
iPhone digital signature—Specify a P12 certificate file and
the password for the certificate. You must convert the Apple iPhone
certificate to the .p12 format. For more information, see
Obtaining developer files from Apple
.
-
Provisioning file—Point to the provisioning file for this
application, which you obtained from Apple. For more information,
see
Obtaining developer files from Apple
.
-
App ID—The app ID uniquely identifies your application. If
the provisioning file is tied to a specific application ID, Flash
Professional CS5 sets this field, and you cannot edit it. Otherwise,
the provisioning profile allows multiple (wildcard) app IDs. Provide
an application ID that matches the application ID wildcard pattern
you provided to Apple:
-
If your Apple app ID is com.myDomain.*,
the app ID in the iPhone Settings dialog box must start with com.myDomain.
(such as com.myDomain.myApp or com.myDomain.app22).
-
If your Apple app ID is *, the App ID in the iPhone Settings
dialog box can be any string of valid characters.
You
can find the Apple app ID (or wildcard app ID pattern) associated
with your provisioning profile at the iPhone Dev Center (
http://developer.apple.com/iphone
).
Go to the iPhone Developer Program Portal and then go to the Provisioning
section.
Important:
Disregard the characters at the
front of the Apple app ID. Apple calls this string the Bundle Seed
ID. For example, if Apple lists your app ID as 96LPVWEASL.com.example.bob.myApp,
disregard 96LPVWEASL—use com.example.bob.myApp as the app ID. If
Apple lists your app ID as 5RM86Z4DJM.*, disregard 5RM86Z4DJM—this
is a wildcard app ID.
-
iPhone deployment type:
-
Quick publishing for
device testing—Choose this option to quickly compile a version of
the application for testing on your developer iPhone.
-
Quick publishing for device debugging—Choose this option
to quickly compile a debug version of the application for testing
on your developer iPhone. With this option, the Flash Professional
CS5 debugger can receive
trace()
output from the
iPhone application. (See
Debugging an iPhone application
.)
-
Deployment - Ad Hoc—Choose this option to create an application
for ad hoc deployment. See the Apple iPhone developer center
-
Deployment - Apple App Store—Choose this option to create
a final version of the IPA file for deployment to the Apple App
Store.
Icons tab
On the Icons tab, specify the
location of the 29 x 29-pixel icon image, the 48 x 48-pixel icon
image, the 57 x 57-pixel icon image, the 72 x 72-pixel icon image,
and the 512 x 512-pixel icon image. See
iPhone icon and initial screen images
.
Note:
Options for
the 48 x 48-pixel and 72 x 72-pixel are not included in the version
of the Packager for iPhone Preview included with Flash Professional
CS5. In Flash Professional CS5 select Help > Updates to add these
options.
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