You
can customize the appearance of components in your applications
by modifying one or both of the following elements:
-
Styles
-
Each component has a set of styles that you can set to specify
what values Flash uses to render the component’s appearance. Styles
generally specify skins and icons to use for a component in its
different states and also what text formatting and padding values
to use.
-
Skins
-
A
skin
consists
of the collection of symbols that make up the component’s graphical
appearance in a given state. While a style specifies what skin to
use, a skin is a graphical element that Flash uses to draw the component.
Skinning
is
the process of changing a component’s appearance by modifying or replacing
its graphics.
Note:
The default appearance of
ActionScript 3.0 components could be considered a theme (Aeon Halo),
but these skins are built into the components. The ActionScript 3.0
components do not support the external theme files that ActionScript
2.0 components did.
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