Set the basic application properties in the application
descriptor file. This section covers the properties relevant to
desktop AIR applications. The elements of the application descriptor
file are fully described in AIR application descriptor files.
Required AIR runtime versionSpecify the version of the AIR runtime required by your
application using the namespace of the application descriptor file.
The namespace, assigned in the application element,
determines, in large part, which features your application can use.
For example, if your application uses the AIR 1.5 namespace, and
the user has AIR 3.0 installed, then your application sees the AIR
1.5 behavior (even if the behavior has been changed in AIR 3.0).
Only when you change the namespace and publish an update will your application
have access to the new behavior and features. Security and WebKit changes
are the primary exceptions to this policy.
Specify the namespace using the xmlns attribute of the root application element:
<application xmlns="http://ns.adobe.com/air/application/3.0">
Application identitySeveral settings should be unique for each application
that you publish. The unique settings include the ID, the name,
and the filename.
<id>com.example.MyApplication</id>
<name>My Application</name>
<filename>MyApplication</filename>
Application versionIn versions of AIR earlier than AIR 2.5, specify the application
in the version element. You can use any string.
The AIR runtime does not interpret the string; “2.0” is not treated
as a higher version than “1.0.”
<!-- AIR 2 or earlier -->
<version>1.23 Beta 7</version>
In AIR 2.5 and later, specify the application version in the versionNumber element.
The version element can no longer be used. When
specifying a value for versionNumber, you must
use a sequence of up to three numbers separated by dots, such as:
“0.1.2”. Each segment of the version number can have up to three
digits. (In other words, “999.999.999” is the largest version number permitted.)
You do not have to include all three segments in the number; “1”
and “1.0” are legal version numbers as well.
You can also specify a label for the version using the versionLabel element. When
you add a version label, it is displayed instead of the version
number in such places as the AIR application installer dialogs.
<!-- AIR 2.5 and later -->
<versionNumber>1.23.7<versionNumber>
<versionLabel>1.23 Beta 7</versionLabel>
Main window propertiesWhen AIR starts an application on the desktop, it creates
a window and loads the main SWF file or HTML page into it. AIR uses
the child elements of the initialWindow element
control the initial appearance and behavior of this initial application
window.
content — The main application SWF file in the content child
of the initalWindow element. When you target devices
in the desktop profile, you can use a SWF or an HTML file.
<initialWindow>
<content>MyApplication.swf</content>
</initialWindow>
You must include the file in
the AIR package (using ADT or your IDE). Simply referencing the
name in the application descriptor does not cause the file to be
included in the package automatically.
depthAndStencil — Specifies to use the depth or stencil
buffer. You typically use these buffers when working with 3D content.
<depthAndStencil>true</depthAndStencil>
height — The height of the initial window.
maximizable — Whether the system chrome for maximizing
the window is shown.
maxSize — The maximum size allowed.
minimizable — Whether the system chrome for minimizing
the window is shown.
minSize — The minimum size allowed.
renderMode — In AIR 3 or later, the render mode can
be set to auto, cpu, direct, or gpu for
desktop applications. In earlier versions of AIR, this setting is ignored
on desktop platforms. The renderMode setting cannot be changed at run
time.
auto — essentially the same as cpu mode.
cpu — display objects are rendered and copied to display
memory in software. StageVideo is only available when a window is
in fullscreen mode. Stage3D uses the software renderer.
direct — display objects are rendered by the runtime software,
but copying the rendered frame to display memory (blitting) is hardware
accelerated. StageVideo is available. Stage3D uses hardware acceleration,
if otherwise possible. If window transparency is set to true, then
the window “falls back” to software rendering and blitting.
Note: In
order to leverage GPU acceleration of Flash content with AIR for
mobile platforms, Adobe recommends that you use renderMode="direct"
(that is, Stage3D) rather than renderMode="gpu". Adobe officially
supports and recommends the following Stage3D based frameworks:
Starling (2D) and Away3D (3D). For more details on Stage3D and Starling/Away3D,
see http://gaming.adobe.com/getstarted/.
gpu — hardware acceleration is used, if available.
requestedDisplayResolution — Whether your application
should use the standard or high resolution mode on
MacBook Pro computers with high-resolution screens. On all other
platforms the value is ignored. If the value is standard,
each stage pixel renders as four pixels on the screen. If the value
is high, each stage pixel corresponds to a single physical
pixel on the screen. The specified value is used for all application
windows. Using the requestedDisplayResolution element
for desktop AIR applications (as a child of the intialWindow element)
is available in AIR 3.6 and later.
resizable — Whether the system chrome for resizing
the window is shown.
systemChrome — Whether the standard operating system
window dressing is used. The systemChrome setting of a window cannot
be changed at run time.
title — The title of the window.
transparent — Whether the window is alpha-blended
against the background. The window cannot use system chrome if transparency
is turned on. The transparent setting of a window cannot be changed
at run time.
visible — Whether the window is visible as soon as
it is created. By default, the window is not visible initially so
that your application can draw its contents before making itself
visible.
width — The width of the window.
x — The horizontal position of the window.
y — The vertical position of the window.
Desktop featuresThe following elements control desktop installation and
update features.
customUpdateUI — Allows you to provide your own dialogs
for updating an application. If set to false, the
default, then the standard AIR dialogs are used.
fileTypes — Specifies the types of files that your application
would like to register for as the default opening application. If
another application is already the default opener for a file type,
then AIR does not override the existing registration. However, your
application can override the registration at runtime using the setAsDefaultApplication() method
of the NativeApplication object. It is good form to ask for the
user’s permission before overriding their existing file type associations.
Note: File
type registration is ignored when you package an application as
a captive runtime bundle (using the -bundle target).
To register a given file type, you must create an installer program
that performs the registration.
installFolder — Specifies a path relative to the standard
application installation folder into which the application is installed.
You can use this setting to provide a custom folder name as well
as to group multiple applications within a common folder.
programMenuFolder — Specifies the menu hierarchy for the
Windows All Programs menu. You can use this setting to group multiple
applications within a common menu. If no menu folder is specified,
the application shortcut is added directly to the main menu.
Supported profilesIf your application only makes sense on the desktop, then
you can prevent it from being installed on devices in another profile
by excluding that profile from the supported profiles list. If your
application uses the NativeProcess class or native extensions, then
you must support the extendedDesktop profile.
If you leave the supportedProfile element out
of the application descriptor, then it is assumed that your application
supports all the defined profiles. To restrict your application
to a specific list of profiles, list the profiles, separated by whitespace:
<supportedProfiles>desktop extendedDesktop</supportedProfiles>
For a list of ActionScript classes supported in the desktop and extendedDesktop profile,
see Capabilities of different profiles.
Required native extensionsApplications that support the extendedDesktop profile
can use native extensions.
Declare all native extensions that the AIR application uses in
the application descriptor. The following example illustrates the
syntax for specifying two required native extensions:
<extensions>
<extensionID>com.example.extendedFeature</extensionID>
<extensionID>com.example.anotherFeature</extensionID>
</extensions>
The extensionID element has the same value as
the id element in the extension descriptor file.
The extension descriptor file is an XML file called extension.xml.
It is packaged in the ANE file you receive from the native extension
developer.
Application iconsOn the desktop, the icons specified in the application
descriptor are used as the application file, shortcut, and program
menu icons. The application icon should be supplied as a set of
16x16-, 32x32-, 48x48-, and 128x128-pixel PNG images. Specify the
path to the icon files in the icon element of the application descriptor file:
<icon>
<image16x16>assets/icon16.png</image16x16>
<image32x32>assets/icon32.png</image32x32>
<image48x48>assets/icon48.png</image48x48>
<image128x128>assets/icon128.png</image128x128>
</icon>
If you do not supply an icon of a given size, the next largest
size is used and scaled to fit. If you do not supply any icons,
a default system icon is used.
Ignored settingsApplications on the desktop ignore application settings
that apply to mobile profile features. The ignored settings are:
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