Package | com.adobe.icomm.assetplacement.model |
Class | public class PackageDefinition |
Inheritance | PackageDefinition ![]() |
Language Version: | ActionScript 3.0 |
Product Version: | Asset Placement Building Block 9.5 |
Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 |
The package definition is divided into two broad sections: <controllers> and <assets>. The <controllers> section contains entries for each AssetPlacement component used in the statement: each PromoImage, PromoImageSlideShow, AttachmentLoader, etc. that is added to the statement will have a <controller> entry automatically added to the package definition file by the Interactive Document Plugin. The <controller> entries are meant to be used later in the statement development cycle, to help choose appropriate advertising content to place in each component.
The <assets> section is used at runtime. Each AssetPlacement component will attempt to load
assets at runtime. A component looks up the <resource> or <attachment> entry with the matching
controller
attribute to the components' id
attribute and if a match is found
attempts to load the source
specified.
It is possible to access the various assets of the package definition by calling the
appropriate methods; assets are divided into two types: attachments and resources. Attachments are
assets that are part of the PDF Navigator and must be accessed through Navigator APIs. Resources
are content that can be loaded directly such as images and SWFs. Generally, an asset is recovered
through its controller id. The controller id is the key that connects a Flex component (such
as a PromoImage) to a resource in the package definition. The component's id
property is the lookup key. Note that many assets may be returned for one ID lookup.
This class is a singleton. Calls to the constructor will result in an exception being thrown. In order to use this class, use the PackageDefinitionLoader class.
Related API Elements
Property | Defined By | ||
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![]() | constructor : Object
A reference to the class object or constructor function for a given object instance. | Object |
Method | Defined By | ||
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Indicates whether an object has a specified property defined. | Object | |
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Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | |
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Indicates whether the specified property exists and is enumerable. | Object | |
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Sets the availability of a dynamic property for loop operations. | Object | |
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Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
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Returns the string representation of the specified object. | Object | |
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Returns the primitive value of the specified object. | Object |
Constant | Defined By |
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Thu Dec 6 2018, 01:12 PM -08:00