(Preview)
Package | mx.effects.easing |
Class | public class Back |
Inheritance | Back Object |
Language Version: | ActionScript 3.0 |
Product Version: | Flex 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Public Properties
Public Methods
Method | Defined By | ||
---|---|---|---|
[static]
The easeIn() method starts
the motion by backtracking,
then reversing direction and moving toward the target. | Back | ||
[static]
The easeInOut() method combines the motion
of the easeIn() and easeOut() methods
to start the motion by backtracking, then reversing direction and
moving toward target, overshooting target slightly, reversing direction again, and
then moving back toward the target. | Back | ||
[static]
The easeOut() method starts the motion by
moving towards the target, overshooting it slightly,
and then reversing direction back toward the target. | Back | ||
Indicates whether an object has a specified property defined. | Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
Returns the string representation of the specified object. | Object | ||
Returns the primitive value of the specified object. | Object |
Method Detail
easeIn | () | method |
public static function easeIn(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
Language Version: | ActionScript 3.0 |
Product Version: | Flex 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
The easeIn()
method starts
the motion by backtracking,
then reversing direction and moving toward the target.
Parameters
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
easeInOut | () | method |
public static function easeInOut(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
Language Version: | ActionScript 3.0 |
Product Version: | Flex 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
The easeInOut()
method combines the motion
of the easeIn()
and easeOut()
methods
to start the motion by backtracking, then reversing direction and
moving toward target, overshooting target slightly, reversing direction again, and
then moving back toward the target.
Parameters
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
easeOut | () | method |
public static function easeOut(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
Language Version: | ActionScript 3.0 |
Product Version: | Flex 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
The easeOut()
method starts the motion by
moving towards the target, overshooting it slightly,
and then reversing direction back toward the target.
Parameters
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
Wed Nov 21 2018, 06:34 AM -08:00