| Package | flash.ui |
| Class | public final class MultitouchInputMode |
| Inheritance | MultitouchInputMode Object |
| Language Version: | ActionScript 3.0 |
| Runtime Versions: | Flash Player 10.1, AIR 2, Flash Lite 4 |
inputMode property in the flash.ui.Multitouch class.
These values set the type of touch events the Flash runtime dispatches when the user interacts with a touch-enabled device.
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Related API Elements
| Constant | Defined By | ||
|---|---|---|---|
| GESTURE : String = "gesture" [static]
Specifies that TransformGestureEvent, PressAndTapGestureEvent, and GestureEvent events are dispatched for the related user interaction supported by the current environment,
and other touch events (such as a simple tap) are interpreted as mouse events. | MultitouchInputMode | ||
| NONE : String = "none" [static]
Specifies that all user contact with a touch-enabled device is interpreted as a type of mouse event. | MultitouchInputMode | ||
| TOUCH_POINT : String = "touchPoint" [static]
Specifies that events are dispatched only for basic touch events, such as a single finger tap. | MultitouchInputMode | ||
GESTURE | Constant |
public static const GESTURE:String = "gesture"| Language Version: | ActionScript 3.0 |
| Runtime Versions: | Flash Player 10.1, AIR 2, Flash Lite 4 |
Specifies that TransformGestureEvent, PressAndTapGestureEvent, and GestureEvent events are dispatched for the related user interaction supported by the current environment, and other touch events (such as a simple tap) are interpreted as mouse events.
Related API Elements
NONE | Constant |
public static const NONE:String = "none"| Language Version: | ActionScript 3.0 |
| Runtime Versions: | Flash Player 10.1, AIR 2, Flash Lite 4 |
Specifies that all user contact with a touch-enabled device is interpreted as a type of mouse event.
Related API Elements
TOUCH_POINT | Constant |
public static const TOUCH_POINT:String = "touchPoint"| Language Version: | ActionScript 3.0 |
| Runtime Versions: | Flash Player 10.1, AIR 2, Flash Lite 4 |
Specifies that events are dispatched only for basic touch events, such as a single finger tap. When you use this setting, events listed in the TouchEvent class are dispatched; events listed in the TransformGestureEvent, PressAndTapGestureEvent, and GestureEvent classes are not dispatched.
Related API Elements
Multitouch.inputMode=MultitouchInputMode.TOUCH_POINT;
var mySprite:Sprite = new Sprite();
var myTextField:TextField = new TextField();
mySprite.graphics.beginFill(0x336699);
mySprite.graphics.drawRect(0,0,40,40);
addChild(mySprite);
mySprite.addEventListener(TouchEvent.TOUCH_TAP, taphandler);
function taphandler(e:TouchEvent): void {
myTextField.text = "I've been tapped";
myTextField.y = 50;
addChild(myTextField);
}
Thu Dec 6 2018, 01:12 PM -08:00
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