| Package | flash.ui |
| Class | public final class GameInputHand |
| Inheritance | GameInputHand Object |
| Language Version: | ActionScript 3.0 |
| Runtime Versions: | AIR 3 |
This value is optionally provided by the device. If the device does not
provide the value, then the GameInput API sets the value to
GameInputHand.UNKNOWN.
Related API Elements
flash.ui.GameInput
flash.ui.GameInputDevice
flash.ui.GameInputControl
flash.ui.GameInputControlType
flash.ui.GameInputFinger
flash.events.GameInputEvent
flash.ui.GameInputDevice
flash.ui.GameInputControl
flash.ui.GameInputControlType
flash.ui.GameInputFinger
flash.events.GameInputEvent
Public Properties
Public Methods
Public Constants
| Constant | Defined By | ||
|---|---|---|---|
| LEFT : String = "left" [static]
Indicates that the left hand is used for this control. | GameInputHand | ||
| RIGHT : String = "right" [static]
Indicates that the right hand is used for this control. | GameInputHand | ||
| UNKNOWN : String = "unknown" [static]
Indicates that it is not known which hand is used for this control. | GameInputHand | ||
Constant Detail
LEFT | Constant |
public static const LEFT:String = "left"| Language Version: | ActionScript 3.0 |
| Runtime Versions: | AIR 3 |
Indicates that the left hand is used for this control.
RIGHT | Constant |
public static const RIGHT:String = "right"| Language Version: | ActionScript 3.0 |
| Runtime Versions: | AIR 3 |
Indicates that the right hand is used for this control.
UNKNOWN | Constant |
public static const UNKNOWN:String = "unknown"| Language Version: | ActionScript 3.0 |
| Runtime Versions: | AIR 3 |
Indicates that it is not known which hand is used for this control.
Mon Feb 25 2013, 07:12 AM -08:00
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