Create shapes
You can use the drawing tools in the Titler to create various shapes, such as rectangles, ellipses, and lines. The Titler includes standard pen tools that resemble pen tools used in Illustrator and Photoshop.
Jon Barrie shows how to use the Titler in Adobe Premiere Pro to create feathered masks in this video on the Creative Cow website.

- A.
- Pen Tool
- B.
- Rectangle
- C.
- Clipped Corner Rectangle
- D.
- Wedge
- E.
- Ellipse
- F.
- Rounded Corner Rectangle
- G.
- Rounded Rectangle
- H.
- Arc
- I.
- Line
Select a shape tool.Shift-drag to constrain the shape’s aspect ratio.
Alt-drag (Windows) or Option-drag (Mac OS) to draw from the center of the shape.
Shift+Alt-drag (Windows) or Shift+Option-drag (Mac OS) to constrain the aspect ratio and draw from the center.
Drag diagonally across the corner points to flip the shape diagonally as you draw.
Drag across, up, or down to flip the shape horizontally or vertically as you draw.
To flip the shape
after you’ve drawn it, use the Selection tool to drag a corner point
in the direction you want it to flip.
Draw straight segments with Pen Tool
Draw straight lines by clicking Pen Tool in the drawing area. Pen Tool creates object anchor points connected by straight segments.
Draw curves with Pen Tool
Draw curved segments by dragging the object anchor points with Pen Tool. When you use the Selection tool to select an object anchor point connecting curved segments, the segments display direction lines, which end in direction points. The angle and length of the direction lines determine the shape and size of the curved segments. Moving the direction lines reshapes the curves. A smooth point always has two direction lines that move together as a single, straight unit. When you drag the direction point of either direction line on a smooth point, both direction lines move simultaneously. Pen Tool maintains a continuous curve at that object anchor point. In comparison, a corner point can have two, one, or no direction lines, depending on whether it joins two, one, or no curved segments, respectively.
Corner point direction lines maintain the corner by working independently of one another. When you drag a direction point on a corner point’s direction line, the other direction line, if present, does not move. Direction lines are always tangent to (perpendicular to the radius of) the curve at the object anchor points. The angle of each direction line determines the slope of the curve. The length of each direction line determines the height, or depth, of the curve.
Adjust object anchor points and curves
The Titler includes tools for modifying existing paths. You can add or delete object anchor points on a path. You can also move object anchor points, and manipulate their direction lines to change the curve of adjacent line segments. You can specify not only the path’s thickness but also the shape of each of its ending points. You can also specify its caps, and its corners, or joins.
Add an object anchor point to a path
- Select the path.
- Select Add Anchor Point Tool
.To add an object anchor point without creating or manually adjusting a curve, click where you want to add an object anchor point.
To add an object anchor point and simultaneously move the new point, drag a spot on a path.
Delete an object anchor point
- Select the path containing the object anchor point.
- Select Delete Anchor Point Tool
. - Click the point that you want to delete.
Adjust an object anchor point
- Select the path containing the object anchor point.
- Select Pen Tool
. - Position the cursor over the point. When the cursor becomes an arrow with a square next to it, drag the object anchor point to adjust it.
Convert object anchor points from one type to another
You can change the type of object anchor point you have created for a segment.
- Select the path you want to modify.
- Select Convert Anchor Point Tool
and
position the cursor over the object anchor point that you want to
convert.To convert a corner point to a smooth point, drag a direction point out of the corner point.
To convert a smooth point to a corner point without direction lines, click the smooth point.
To convert a corner point without direction lines to a corner point with independent direction lines, first drag a direction point out of a corner point. Dragging a direction point makes it a smooth point with direction lines. Release the mouse button, and then drag either direction point.
- To convert a smooth point to a corner point with independent direction lines, drag either direction point.Note: To temporarily change Pen Tool into Convert Anchor Point Tool, position Pen Tool over an object anchor point, and press the Alt key (Windows) or the Option key (Mac OS).
Set options for open and closed Bezier shapes
Select a line or an open or closed Bezier
shape, and in the Title Properties panel, specify any of the following
options: - Graphic type
- Adjusts open and closed Bezier shapes to standard shapes. Graphic type can also change a closed Bezier shape to an open one and vice versa. Graphic type must be set to “Filled Bezier” to add fill to a closed shape. For more about adding fill to a closed shape, see Set a fill for text and objects.
- Line Width
- Specifies the path width, in pixels.
- Cap Type
- Specifies the type of cap placed at the end of the paths. The Butt option caps paths with square ends. The Round option caps paths with semicircular ends. The Square option caps paths with square ends that extend half the line width beyond the end of the line. This option makes the weight of the line extend equally in all directions around the line.
- Join Type
- Specifies how the ends of adjoining path segments are joined. The Miter option joins path segments using pointed corners. The Round option joins path segments using rounded corners. The Bevel option joins path segments using squared corners.
- Miter Limit
- Specifies the point at which the join type switches from
mitered (pointed) to bevel (square). The default miter limit is
4. At the default, the join type switches from miter to bevel when
the length of the point is four times the stroke weight. A miter
limit of 1 results in a bevel join.Note: You can apply the options described above to shapes you create with Pen Tool or Line tool. You can apply an inner or outer stroke to any text or graphic object.


