Getting Started With Flash Builder
Flash Builder is an integrated development environment
(IDE) for developing applications using the Flex framework and ActionScript
3.0. You can develop applications for deployment on Adobe Flash
Player, desktop applications for deployment on Adobe AIR, and mobile
applications for deployment on various mobile devices.
The information required to use Flash Builder is contained
in the Flash Builder documentation. If you are using other Eclipse
plug-ins (such as CVS or Java) with Flash Builder, or you want to
extend the Flash Builder plug-ins, see Adobe Flash Builder Extensibility Reference
Flash Builder development environments consists of the following
- The term workbench refers
to the Flash Builder development environment that contains all the
tools to develop applications. The workbench contains three primary
elements: perspectives, editors, and views.
You use all three in various combinations at various points in the
application development process.
See Customize the workbench.
- A perspective
is a group of views and editors in the workbench. Flash Builder
contains two perspectives: The Flash Development perspective for developing
applications, and the Flash Debug perspective for debugging applications.
Flash Builder Premium also contains the Flash Profiling perspective.
you use the Flash Builder plug-in configuration (see Flash Builder configurations), your workbench can contain additional
perspectives such as a Java perspective that contains editors and
views used to develop Java applications.
See Flash Builder perspectives and views.
- An editor
lets you edit various file types. The editors available to you depend
on the number and type of Eclipse plug-ins installed. Flash Builder contains
editors for writing MXML, ActionScript 3.0, and Cascading Style
Sheets (CSS) code.
See Flash Builder editors and Code Development Tools in Flash Builder.
- A view typically
supports an editor. For example, when editing an ActionScript or
MXML file, the supported views are displayed.
See Work with views.
Note: The term “view” is synonymous with
the term “panel” as it is used in earlier versions of Flash Builder,
Adobe Dreamweaver®, and other Adobe development tools.
- Not to
be confused with workbench, a workspace is a defined
area of the file system that contains the resources (files and folders)
that make up your application projects. You can work with only one
workspace at a time; however, you can select a different workspace
each time you start Flash Builder.
See Move a project from one workspace to another and Switch the workspace.
- The term resource is
used generically to refer to the files and folders within the projects
in a workspace.
See Project resources.
- All of the
resources that make up your applications are contained within projects.
You cannot build an application in Flash Builder without first creating
a project. Flash Builder supports various types of projects, depending
on the type of application you are building.
See Types of projects and Using Projects in Flash Builder.
- Launch configuration
- A launch configuration is
created for each of your projects, and it defines project settings
that are used when running and debugging your applications. For
example, the names and locations of the compiled application SWF
files are contained in the launch configuration, and you can modify
See Manage launch configurations.