Using Flash Builder with Flash Professional
Use Flash Professional projects to access code in FLA or
XFL files created with Flash Professional CS5.5 or a higher version.
Typically, you create a project and files in Flash Professional,
then you create a corresponding project in Flash Builder to edit
and debug the files. This feature allows Flash Professional developers
to use the editing and debugging environment available with Flash Builder.
features of Flash Professional projects are available in Flash Builder
only if you have installed Flash Professional CS5.5 or a higher
Create a Flash Professional project
To create a Flash Professional project in Flash Builder,
you must already have started the project in Flash Professional.
That is, the FLA or XFL file must exist.
Select File > New Flash Professional Project.
Navigate to the target FLA or XFL file for the project.
name of the file becomes the name of the project.
Specify a project location:
You can use either the
default project location in the workspace or navigate to a new project
Flash Builder opens the new project in
the Package Explorer. The folder containing the target FLA file
is accessible. The selected FLA file becomes the target file in
the project. ActionScript files that are dependent to the target files
are available for editing.
If Flash Professional is not running,
Flash Professional starts.
Set project properties for Flash Professional projects
Select Project > Properties >
Select Add to add additional files to the project.
project can have only one target FLA or XFL file as the default
target file. Use the Set as Default button to specify the default
target file for the project.
What you can do in a Flash Professional project
You can do the following with source files in a Flash Professional
Edit the ActionScript files that are dependent to the
target FLA file.
Debug the file in the Flash Builder debugger or Flash Professional
When editing the files in Flash Builder, you can
set breakpoints in the project’s ActionScript files.
in Flash Builder, select Run > Debug file or
click the Debug button from the toolbar.
To debug the file
in Flash Professional, select Run > Debug Movie or click
the Debug Movie button in Flash Builder. The Flash Professional
debugger recognizes breakpoints set in Flash Builder.
Publish the file in Flash Professional CS5.5 or a higher
Select Project > Publish Movie or click
the Publish in Flash Professional button from the toolbar.
Run the file in either Flash Builder or Flash Professional:
run the file in Flash Builder, select Run > Run file or
click the Run button from the toolbar.
To run the file in
Flash Professional, select Run > Test Movie or click
the Test Movie button from the toolbar.