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In addition to the parameters defined by the widget developer,
Adobe Captivate allows you to set properties for widgets. You can
modify the properties of a widget using its Property Inspector (Windows
> Properties).
Widgets- Item Name
- Enter a unique name for the object. You can use this name
when defining the visibility conditions for the object.
- Visible
- Deselect this option if you want the object to be invisible
on the slide by default. Use the Show action to make the widget
visible. For more information, see Controlling the visibility of objects.
Animation- Object Name
- Name of the animation object.
- Linkage
- Provides the link to the associated SWF file.
- Update
- Click to reflect the modifications to the source file (if
edited externally).
- Source
- Link to the source FLA file of the animation SWF file.
- Edit
- Click to edit the FLA file using Adobe Flash from within
Adobe Captivate.
- Alpha
- The transparency of the widget. At 0% transparency, the widget
is opaque, and at 100%, transparency, it is invisible.
- Widget Properties
- Click to display the Widget Properties dialog box that shows the
parameters that you can use to customize the widget. These parameters
are available only if the developer creating the widget has made
provisions for customizing the widget. A snapshot of the widget
may be displayed in this dialog box.
Timing- Display For [Time]
- Specifies how long the widget appears on the slide.
- Appear After [#] Seconds
- Specifies the delay between the first appearance of the slide
and the first appearance of the widget.
- Pause After [#] Seconds
- Specifies the point at which the project pauses so that the
user can follow the instructions in the widget.
Note: This
field applies only to interactive widgets.
Transition- Effect
- Transition effect for the widget. You can apply a fade in
or fade out effect, and set the time for the fading effects.
Action- On Success
- The options available if the user successfully fulfills the
criteria specified in the widget. For more information, see Project navigation using interactive objects.
- Attempts
- Define the number of attempts.
- Infinite
- The user can attempt infinite number of times.
- Last Attempt
- The options available if the user fails to fulfill the criteria
specified in the widget in the defined number of attempts. For more
information, see Project navigation using interactive objects.
OptionsSelect the appropriate options from the following:
- Success
- The caption displayed when the user successfully completes
the task assigned by the widget.
- Failure
- The caption displayed when the user does not provide the
input required by the widget.
- Hint
- The caption providing a hint to the user. The hint is displayed
when the user moves the pointer over the widget.
- Pause For Success/Failure Captions
- Pauses the project until all success and failure captions
are displayed.
AudioTo add audio to the widget, go to the Audio area in the
Property Inspector (Window > Properties) and then click Add Audio.
- Fade In [#] Seconds
- Specifies the number of seconds until the audio fades in
to full volume.
- Fade Out [#] Seconds
- Specifies the number of seconds until the audio fades out
to silence.
- Audio
- Displays Object Audio dialog box. For details, see
Set audio for widgets.
TransformTo define the exact size or location of the widget in terms
of pixels, or to rotate the widget, click the Transform tab. Select
from the following options:
- X
- Position of the X coordinate of the object.
- Y
- Position of the Y coordinate of the object.
- W
- The width of the object.
- H
- The height of the object.
- Constrain Proportions
- Maintains the height-to-width ratio when the object is resized.
- Angle
- Angle of rotation of the widget.
ReportingIf you want to keep score for the widget or coordinate
the score with a learning management system (LMS), use the Reporting
tab.
- Include in Quiz
- The points assigned to the widget are added to the score
results for the current quiz.
- Points
- Points assigned to a correct answer. The maximum is 100 points; minimum
is 0.
- Add to Total
- The score of the button is added to the quiz total.
- Report Answers
- Sends the score to the learning management system (LMS).
- Interaction ID
- Sends tracking information to the LMS based on the interaction ID
specified by the LMS.
Set audio for widgetsYou can add an audio file to noninteractive objects. The
audio file is played when the object appears on the slide.
To add audio, go to the Audio area in the Property Inspector
(Window > Properties) and then click Add Audio.
The Object
Audio dialog box appears.
In the Add/Replace tab, use the following options:
- Record Audio

- Opens the Record Audio dialog box. (Recording audio requires
some basic equipment.)
- Stop

- Stops playing the audio file.
- Play

- Plays the audio file.
In the Edit tab, to edit the audio file in various ways,
such as inserting silent periods and adjusting the volume.
Click Settings to open the Audio Settings dialog box. You
can change audio settings such as input source, quality level, and
calibration. Click the Settings button to make your selections.
Click Import to display the Import Audio dialog box. This
dialog box lets you browse to an audio file and import it.
Click Library to open the Library. The Library lists all
audio files that are already part of the currently open Adobe Captivate
project.
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