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Noise reduction / restoration effects


 
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  • Techniques for restoring audio
  • Noise Reduction effect (Waveform Editor only)
  • Adaptive Noise Reduction effect
  • Automatic Click Remover effect
  • Automatic Phase Correction effect
  • DeHummer effect
  • Hiss Reduction effect (Waveform Editor only)

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Introduction to Noise Reduction and Advanced Noise Reduction

Colin Smith
Automatically remove clicks, restore clipped audio, and heal individual artifacts. Or clean up complex noise with two powerful effects.
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    Techniques for restoring audio

    You can fix a wide array of audio problems by combining two powerful features. First, use Spectral Display to visually identify and select ranges of noise or individual artifacts. (See Select spectral ranges and Select artifacts and repair them automatically.) Then, use either Diagnostic or Noise Reduction effects to fix problems like the following:

    • Crackle from wireless microphones or old vinyl records. (See Automatic Click Remover effect.)

    • Background noise like wind rumble, tape hiss, or power-line hum. (See Adaptive Noise Reduction effect and DeHummer effect.)

    • Phase cancellation from poorly placed stereo microphones or misaligned tape machines. (See Automatic Phase Correction effect.)

    The real-time restoration effects above, which are available in both the Waveform and Multitrack editors, quickly address common audio problems. For unusually noisy audio, however, consider using offline, process effects unique to the Waveform Editor, such as Hiss Reduction and Noise Reduction.
    Selecting various types of noise in Spectral Display
    A.
    Hiss

    B.
    Crackle

    C.
    Rumble

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    Noise Reduction effect (Waveform Editor only)

    The Noise Reduction/Restoration > Noise Reduction effect dramatically reduces background and broadband noise with a minimal reduction in signal quality. This effect can remove a combination of noise, including tape hiss, microphone background noise, power-line hum, or any noise that is constant throughout a waveform.

    The proper amount of noise reduction depends upon the type of background noise and the acceptable loss in quality for the remaining signal. In general, you can increase the signal‑to‑noise ratio by 5 to 20 dB and retain high audio quality.

    To achieve the best results with the Noise Reduction effect, apply it to audio with no DC offset. With a DC offset, this effect may introduce clicks in quiet passages. (To remove a DC offset, choose Favorites > Repair DC Offset.)

    Evaluating and adjusting noise with the Noise Reduction graph:
    A.
    Drag control points to vary reduction in different frequency ranges

    B.
    Low amplitude noise.

    C.
    High amplitude noise

    D.
    Threshold below which noise reduction occurs.

    Apply the Noise Reduction effect

    1. In the Waveform Editor, select a range that contains only noise and is at least half a second long.
      To select noise in a specific frequency range, use the Marquee Selection tool. (See Select spectral ranges.)
    2. Choose Effects > Noise Reduction/Restoration > Capture Noise Print.
    3. In the Editor panel, select the range from which you want to remove noise.
    4. Choose Effects > Noise Reduction/Restoration > Noise Reduction.
    5. Set the desired options.
    When recording in noisy environments, record a few seconds of representative background noise that can be used as a noise print later on.

    Noise Reduction options

    Capture Noise Print
    Extracts a noise profile from a selected range, indicating only background noise. Adobe Audition gathers statistical information about the background noise so it can remove it from the remainder of the waveform.
    If the selected range is too short, Capture Noise Print is disabled. Reduce the FFT Size or select a longer range of noise. If you can’t find a longer range, copy and paste the currently selected range to create one. (You can later remove the pasted noise by using the Edit > Delete command.)

    Save the Current Noise Print 
    Saves the noise print as an .fft file, which contains information about sample type, FFT (Fast Fourier Transform) size, and three sets of FFT coefficients: one for the lowest amount of noise found, one for the highest amount, and one for the power average.

    Load a Noise Print from Disk 
    Opens any noise print previously saved from Adobe Audition in FFT format. However, you can apply noise prints only to identical sample types. (For example, you can’t apply a 22 kHz mono profile to 44kHz stereo samples.)
    Note: Because noise prints are so specific, a print for one type of noise won’t produce good results with other types. If you regularly remove similar noise, however, a saved profile can greatly increase efficiency.

    Graph
    Depicts frequency along the x‑axis (horizontal) and the amount of noise reduction along the y‑axis (vertical).

    The blue control curve sets the amount of noise reduction in different frequency ranges. For example, if you need noise reduction only in the higher frequencies, adjust the control curve downward to the right of the graph.

    If you click the Reset button  to flatten the control curve, the amount of noise reduction is based entirely on the noise print.

    To better focus on the noise floor, click the menu button  to the upper right of the graph, and deselect Show Control Curve and Show Tooltip Over Graph.

    Noise Floor
    High shows the highest amplitude of detected noise at each frequency; Low shows the lowest amplitude. Threshold shows the amplitude below which noise reduction occurs.
    The three elements of the noise floor can overlap in the graph. To better distinguish them, click the menu button , and select options from the Show Noise Floor menu.

    Scale
    Determines how frequencies are arranged along the horizontal x‑axis:
    • For finer control over low frequencies, select Logarithmic. A logarithmic scale more closely resembles how people hear sound.

    • For detailed, high‑frequency work with evenly spaced intervals in frequency, select Linear.

    Channel
    Displays the selected channel in the graph. The amount of noise reduction is always the same for all channels.

    Select Entire File
    Lets you apply a captured noise print to the entire file.

    Noise Reduction
    Controls the percentage of noise reduction in the output signal. Fine-tune this setting while previewing audio to achieve maximum noise reduction with minimum artifacts. (Excessively high noise reduction levels can sometimes cause audio to sound flanged or out-of-phase.)

    Reduce By
    Determines the amplitude reduction of detected noise. Values between 6 and 30 dB work well. To reduce bubbly artifacts, enter lower values.

    Output Noise Only
    Previews only noise so you determine if the effect is removing any desirable audio.

    Advanced settings
    Click the triangle to display the following options:
    Spectral Decay Rate
    Specifies the percentage of frequencies processed when audio falls below the noise floor. Fine‑tuning this percentage allows greater noise reduction with fewer artifacts. Values of 40% to 75% work best. Below those values, bubbly‑sounding artifacts are often heard; above those values, excessive noise typically remains.

    Smoothing
    Takes into account the variance of the noise signal in each frequency band. Bands that vary greatly when analyzed (such as white noise) will be smoothed differently than constant bands (like 60-Hz hum). In general, increasing the smoothing amount (up to 2 or so) reduces burbly background artifacts at the expense of raising the overall background broadband noise level.

    Precision Factor
    Controls changes in amplitude. Values of 5-10 work best, and odd numbers are ideal for symmetrical processing. With values of 3 or less, the Fast Fourier transform is performed in giant blocks, and between them drops or spikes in volume can occur. Values beyond 10 cause no noticeable change in quality, but they increase processing time.

    Transition Width
    Determines the amplitude range between noise and desirable audio. For example, a width of zero applies a sharp, noise gate to each frequency band. Audio just above the threshold remains; audio just below is truncated to silence. Alternatively, you can specify a range over which the audio fades to silence based upon the input level. For example, if the transition width is 10 dB, and the noise level for the band is ‑60 dB, audio at ‑60 dB stays the same, audio at ‑62 dB is reduced slightly, and audio at ‑70 dB is removed entirely.

    FFT Size
    Determines how many individual frequency bands are analyzed. This option causes the most drastic changes in quality. The noise in each frequency band is treated separately, so with more bands, noise is removed with finer frequency detail. Good settings range from 4096 to 8192.

    Fast Fourier Transform size determines the tradeoff between frequency- and time-accuracy. Higher FFT sizes might cause swooshing or reverberant artifacts, but they very accurately remove noise frequencies. Lower FFT sizes result in better time response (less swooshing before cymbal hits, for example), but they can produce poorer frequency resolution, creating hollow or flanged sounds.

    Noise Print Snapshots
    Determines how many snapshots of noise to include in the captured profile. A value of 4000 is optimal for producing accurate data.

    Very small values greatly affect the quality of the various noise reduction levels. With more snapshots, a noise reduction level of 100 will likely cut out more noise, but also cut out more original signal. However, a low noise reduction level with more snapshots will also cut out more noise, but likely retain the intended signal.

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    Adaptive Noise Reduction effect

    The Noise Reduction/Restoration > Adaptive Noise Reduction effect quickly removes variable broadband noise such as background sounds, rumble, and wind. Because this effect operates in real time, you can combine it with other effects in the Effects Rack and apply it in the Multitrack Editor. By contrast, the standard Noise Reduction effect is available only as an offline process in the Waveform Editor. That effect, however, is sometimes more effective at removing constant noise, such as hiss or hum.

    For best results, apply Adaptive Noise Reduction to selections that begin with noise followed by desirable audio. The effect identifies noise based on the first few seconds of audio.

    Important: This effect requires significant processing. If your system performs slowly, lower FFT Size and turn off High Quality Mode.
    Reduce Noise By
    Determines the level of noise reduction. Values between 6 and 30 dB work well. To reduce bubbly background effects, enter lower values.

    Noisiness
    Indicates the percentage of original audio that contains noise.

    Fine Tune Noise Floor
    Manually adjusts the noise floor above or below the automatically calculated floor.

    Signal Threshold
    Manually adjusts the threshold of desirable audio above or below the automatically calculated threshold.

    Spectral Decay Rate
    Determines how quickly noise processing drops by 60 decibels. Fine‑tuning this setting allows greater noise reduction with fewer artifacts. Values that are too short create bubbly sounds; values that are too long create a reverb effect.

    Broadband Preservation
    Retains desirable audio in specified frequency bands between found artifacts. A setting of 100 Hz, for example, ensures that no audio is removed 100 Hz above or below found artifacts. Lower settings remove more noise but may introduce audible processing.

    FFT Size
    Determines how many individual frequency bands are analyzed. Choose a high setting to increase frequency resolution; choose a low setting to increase time resolution. High settings work well for artifacts of long duration (like squeaks or power-line hum), while low settings better address transient artifacts (like clicks and pops).

    High Quality Mode
    Performs slower processing but achieves superior results.

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    Automatic Click Remover effect

    To quickly remove crackle and static from vinyl recordings, use the Noise Reduction/Restoration > Automatic Click Remover effect. You can correct a large area of audio or a single click or pop.

    This effect provides the same options as the DeClicker effect, which lets you choose which detected clicks to address (see DeClicker options). However, because the Automatic Click Remover operates in real time, you can combine it with other effects in the Effects Rack and apply it in the Multitrack Editor. The Automatic Click Remover effect also applies multiple scan and repair passes automatically; to achieve the same level of click reduction with the DeClicker, you must manually apply it multiple times.

    Threshold
    Determines sensitivity to noise. Lower settings detect more clicks and pops but may include audio you wish to retain. Settings range from 1 to 100; the default is 30.

    Complexity
    Indicates the complexity of noise. Higher settings apply more processing but can degrade audio quality. Settings range from 1 to 100; the default is 16.

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    Automatic Phase Correction effect

    The Noise Reduction/Restoration > Automatic Phase Correction effect addresses azimuth errors from misaligned tape heads, stereo smearing from incorrect microphone placement, and many other phase-related problems.

    Global Time Shift
    Activates the Left and Right Channel Shift sliders, which let you apply a uniform phase shift to all selected audio.

    Auto Align Channels and Auto Center Panning
    Align phase and panning for a series of discrete time intervals, which you specify using the following options:
    Time Resolution
    Specifies the number of milliseconds in each processed interval. Smaller values increase accuracy; larger ones increase performance.

    Responsiveness
    Determines overall processing speed. Slow settings increase accuracy; fast settings increase performance.

    Channel
    Specifies the channels phase correction will be applied to.

    Analysis Size
    Specifies the number of samples in each analyzed unit of audio.

    For the most precise, effective phase correction, use the Auto Align Channels option. Enable the Global Time Shift sliders only if you are confident that a uniform adjustment is necessary, or if you want to manually animate phase correction in the Multitrack Editor.
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    DeHummer effect

    The Noise Reduction/Restoration > DeHummer effect removes narrow frequency bands and their harmonics. The most common application addresses power line hum from lighting and electronics. But the DeHummer can also apply a notch filter that removes an overly resonant frequency from source audio.

    To quickly address typical audio problems, choose an option from the Presets menu.
    Frequency
    Sets the root frequency of the hum. If you’re unsure of the precise frequency, drag this setting back and forth while previewing audio.
    To visually adjust root frequency and gain, drag directly in the graph.

    Q
    Sets the width of the root frequency and harmonics above. Higher values affect a narrower range of frequencies, and lower values affect a wider range.

    Gain
    Determines the amount of hum attenuation.

    Number of Harmonics
    Specifies how many harmonic frequencies to affect.

    Harmonic Slope
    Changes the attenuation ratio for harmonic frequencies.

    Output Hum Only
    Lets you preview removed hum to determine if it contains any desirable audio.

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    Hiss Reduction effect (Waveform Editor only)

    The Noise Reduction/Restoration > Hiss Reduction effect reduces hiss from sources such as audio cassettes, vinyl records, or microphone preamps. This effect greatly lowers the amplitude of a frequency range if it falls below an amplitude threshold called the noise floor. Audio in frequency ranges that are louder than the threshold remain untouched. If audio has a consistent level of background hiss, that hiss can be removed completely.

    To reduce other types of noise that have a wide frequency range, try the Noise Reduction effect. (See Noise Reduction effect (Waveform Editor only).)
    Using the Hiss Reduction graph to adjust the noise floor
    Capture Noise Floor
    Graphs an estimate of the noise floor. The estimate is used by the Hiss Reduction effect to more effectively remove only hiss while leaving regular audio untouched. This option is the most powerful feature of Hiss Reduction.

    To create a graph that most accurately reflects the noise floor, click Get Noise Floor with a selection of audio that contains only hiss. Or, select an area that has the least amount of desirable audio, in addition to the least amount of high frequency information. (In the spectral display, look for an area without any activity in the top 75% of the display.)

    After you capture the noise floor, you might need to lower the control points on the left (representing the lower frequencies) to make the graph as flat as possible. If music is present at any frequency, the control points around that frequency will be higher than they should be.

    Graph
    Represents the estimated noise floor for each frequency in the source audio, with frequency along the horizontal ruler (x‑axis) and the amplitude of the noise floor along the vertical ruler (y‑axis). This information helps you distinguish hiss from desirable audio data.

    The actual value used to perform hiss reduction is a combination of the graph and the Noise Floor slider, which shifts the estimated noise floor reading up or down for fine tuning.

    To disable tooltips for frequency and amplitude, click the menu button  to the upper right of the graph, and deselect Show Tooltip Over Graph.

    Scale
    Determines how frequencies are arranged along the horizontal x‑axis:
    • For finer control over low frequencies, select Logarithmic. A logarithmic scale more closely resembles how people hear sound.

    • For detailed, high‑frequency work with evenly spaced intervals in frequency, select Linear.

    Channel
    Displays the selected audio channel in the graph.

    Reset 
    Resets the estimated noise floor. To reset the floor higher or lower, click the menu button  to the upper right of the graph, and choose an option from the Reset Control Curve menu.
    For quick, general‑purpose hiss reduction, a complete noise floor graph isn’t always necessary. In many cases, you can simply reset the graph to an even level and manipulate the Noise Floor slider.

    Noise Floor
    Fine‑tunes the noise floor until the appropriate level of hiss reduction and quality is achieved.

    Reduce By
    Sets the level of hiss reduction for audio below the noise floor. With higher values (especially above 20 dB) dramatic hiss reduction can be achieved, but the remaining audio might become distorted. With lower values, not as much noise is removed, and the original audio signal stays relatively undisturbed.

    Output Hiss Only
    Lets you preview only hiss to determine if the effect is removing any desirable audio.

    Advanced settings
    Click the triangle to display these options:
    Spectral Decay Rate
    When audio is encountered above the estimated noise floor, determines how much audio in surrounding frequencies is assumed to follow. With low values, less audio is assumed to follow, and hiss reduction will cut more closely to the frequencies being kept.

    Values of 40% to 75% work best. If the value is too high (above 90%), unnaturally long tails and reverbs might be heard. If the value is too low, background bubbly effects might be heard, and music might sound artificial.

    Precision Factor
    Determines the time-accuracy of hiss reduction. Typical values range from 7 to 14. Lower values might result in a few milliseconds of hiss before and after louder parts of audio. Larger values generally produce better results and slower processing speeds. Values over 20 don’t ordinarily improve quality any further.

    Transition Width
    Produces a slow transition in hiss reduction instead of an abrupt change. Values from 5 to 10 usually achieve good results. If the value is too high, some hiss may remain after processing. If the value is too low, background artifacts might be heard.

    FFT Size
    Specifies a Fast Fourier Transform size, which determines the tradeoff between frequency- and time-accuracy. In general, sizes from 2048 to 8192 work best.

    Lower FFT sizes (2048 and below) result in better time response (less swooshing before cymbal hits, for example), but they can produce poorer frequency resolution, creating hollow or flanged sounds.

    Higher FFT sizes (8192 and above) might cause swooshing, reverb, and drawn out background tones, but they produce very accurate frequency resolution.

    Control Points
    Specifies the number of points added to the graph when you click Capture Noise Floor.

    More Help topics

    Edit audio clips from Adobe Premiere Pro CS5.5 or After Effects

    About process effects

    Applying effects in the Waveform Editor

    Apply individual effects in the Waveform Editor

    About the spectral display

    Control effect settings with graphs

    Applying effects in the Multitrack Editor

    Use effect presets

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