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Important: The trial version of After Effects
CS5 doesn't include some features that depend on third-party software
components that are only included in the full version of After Effects.
The import and export of some formats are not supported in the trial version:
AVC-Intra, AVCHD, HDV, MPEG-2, MPEG-2 DVD, MPEG-2 Blu-ray, and XDCAM.
The trial version for Adobe After Effects CS5.5 and later includes
all codecs that are in the full version. Details of the free 30-day trial version
of After Effects CS5.5.
Some filename extensions—such as MOV, AVI, MXF, FLV, and F4V—denote container file
formats rather than denoting a specific audio, video, or image data format.
Container files can contain data encoded using various compression
and encoding schemes. After Effects can import these container files,
but the ability to import the data that they contain is dependent
on which codecs (specifically, decoders) are installed.
By installing additional codecs, you can extend the ability of
After Effects to import additional file types. Many codecs must
be installed into the operating system (Windows or Mac OS) and work
as a component inside the QuickTime or Video for Windows formats.
Contact the manufacturer of your hardware or software for more information
about codecs that work with the files that your specific devices
or applications create.
Importing and using some files requires the installation of additional
import plug-ins. (See Plug-ins.)
Adobe Premiere Pro can capture and import many formats that After
Effects can’t import natively. You can bring data from Adobe Premiere
Pro into After Effects in many ways. (See Working with Adobe Premiere Pro and After Effects.)
For workflow guides and updates for P2, RED, XDCAM, AVCCAM, and
DSLR cameras and footage, see the Adobe website.
This video from the "After Effects CS5: Learn
by Video" series explains codecs, containers, and formats
and shows how to get information about source files and footage
items.
Audio formatsAdobe Sound Document
(ASND; multi-track files imported as merged single track)
Advanced Audio Coding (AAC, M4A)
Audio Interchange File Format (AIF, AIFF)
MP3 (MP3, MPEG, MPG, MPA, MPE)
Video for Windows (AVI; requires QuickTime on Mac OS)
Waveform (WAV)
Still-image formatsAdobe Illustrator
(AI, AI4, AI5, EPS, PS; continuously rasterized)
Adobe PDF (PDF; first page only; continuously rasterized)
Adobe Photoshop (PSD)
Bitmap (BMP, RLE, DIB)
Camera raw (TIF, CRW, NEF, RAF, ORF, MRW, DCR, MOS, RAW,
PEF, SRF, DNG, X3F, CR2, ERF)
Cineon/DPX (CIN, DPX; 10 bpc)
Discreet RLA/RPF (RLA, RPF; 16 bpc; imports camera data)
EPS
GIF
JPEG (JPG, JPE)
Maya camera data (MA)
Maya IFF (IFF, TDI; 16 bpc)
OpenEXR (EXR, SXR, MXR; 32 bpc)
Note: 3D Channel effect
plug-ins from fnord software are included with After Effects to
provide access to multiple layers and channels of OpenEXR files.
(See Using channels in OpenEXR files.)
PICT (PCT)
Portable Network Graphics (PNG; 16 bpc)
Radiance (HDR, RGBE, XYZE; 32 bpc)
SGI (SGI, BW, RGB; 16 bpc)
-
Targa (TGA, VDA, ICB, VST)
-
Video and animation formatsAnimated
GIF (GIF)
CinemaDNG (After Effects CS5.5 and later)
Note: CinemaDNG
is a subset of CameraRAW. A subset of CameraRAW settings can be
accessed via More Options in the Interpret Footage dialog box. Color management
for CinemaDNG includes the same color spaces as After Effects existing
CameraRAW: Adobe RGB, sRGB IEC619662.1, ColorMatch RGB, and ProPhoto
RGB.
For more information on CinemaDNG, and to download
the CinemaDNG importer, go to the Adobe Labs website.
DV (in MOV or AVI container, or as containerless DV stream)
Electric Image (IMG, EI)
FLV, F4V Note: After Effects CS5 can import FLV files with
video encoded using the On2 VP6 video codec; After Effects CS5 can’t
import FLV files with video encoded with the Sorenson Spark video
codec. As with any unsupported format, transcode the file to a format
that After Effects can import.
Media eXchange Format (MXF)
MXF is a container format.
After Effects can only import some kinds of data contained within
MXF files. After Effects can import the Op-Atom variety of MXF files
used by Panasonic video cameras to record to Panasonic P2 media. After
Effects can import video from these MXF files using the AVC-Intra
50, AVC-Intra 100, DV, DVCPRO, DVCPRO50, and DVCPRO HD codecs. After
Effects can also import XDCAM HD files in MXF format. After Effects
CS5.5 and later can import the MXF OP1format, which contains MPEG-2
video that complies with the XDCAM HD format.
MPEG-1, MPEG-2, and MPEG-4 formats: MPEG, MPE, MPG, M2V,
MPA, MP2, M2A, MPV, M2P, M2T, M2TS (AVCHD), AC3, MP4, M4V, M4A
Note: Some
MPEG data formats are stored in container formats with filename extensions
that are not recognized by After Effects; examples include .vob
and .mod. In some cases, you can import these files into After Effects
after changing the filename extension to one of the recognized filename
extensions. Because of variations in implementation in these container
formats, compatibility is not guaranteed.
For information
about MPEG formats, see the MPEG
website and the MPEG page on the Wikipedia
website.
PSD file with video layer (requires QuickTime)
QuickTime (MOV; 16 bpc, requires QuickTime) Note: David Van
Brink provides the qt_tools toolset on his omino website. This toolset is useful
for converting and examining QuickTime files.
RED (R3D)
Note: R3D files are interpreted as containing
32-bpc colors in a non-linear HDTV (Rec. 709) color space. The RED
R3D Source Settings color adjustments don't preserve overbright
values. Color adjustments done within After Effects do preserve
overbright colors when you work in 32-bpc (bits per channel) color.
To avoid clipping, manipulate exposure in After Effects, rather
than in the footage interpretation stage in the RED R3D Source Settings
dialog box. (For more information on using R3D files, see the RED website and
the Adobe website.)
For information
about changes and bug fixes regarding RED (R3D) footage in After
Effects CS5 (10.0.1), see this post on the After Effects Region
of Interest blog.
SWF (continuously rasterized)
Note: SWF files are imported
with an alpha channel. Audio is not retained. Interactive content
and scripted animation are not retained. Animation defined by keyframes
in the main, top-level movie is retained.
Video for Windows (AVI, WAV; requires QuickTime on Mac OS)
Windows Media File (WMV, WMA, ASF; Windows only)
XDCAM HD and XDCAM EX
Note: After Effects can import Sony
XDCAM HD assets if they were recorded to MXF files. After Effects
cannot import XDCAM HD assets in IMX format. After Effects can import
Sony XDCAM EX assets stored as essence files with the .mp4 filename extension
in a BPAV directory. For information about the XDCAM format, see this PDF document on the Sony website.
Project formatsAdobe Premiere
Pro 1.0, 1.5, 2.0, CS3, CS4, CS5 (PRPROJ; 1.0, 1.5, and 2.0 Windows
only)
Adobe After Effects 6.0 and later binary projects in After
Effects CS5 (AEP, AET)
Adobe After Effects 6.5 and later binary projects in After
Effects CS5.5 and later (AEP, AET)
Adobe After Effects CS4 and later XML projects (AEPX)
You
can use the free Pro Import AE plug-in from Automatic
Duck to import projects from other applications, including
Final Cut Pro, Apple Motion, and Avid Media Composer.
You
can also import Final Cut Pro projects into Premiere Pro and then
bring that project's components into After Effects.
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