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3D Scene settings (Photoshop Extended)
Use
3D Scene settings to change render modes, select a texture to paint
on, or create cross sections. To access scene settings, click the
Scene button in
the 3D panel, then select the Scene entry in the top section of
the panel.
- Preset
- Specifies the render preset for the model. To customize options,
click Render Settings. For more information, see Change render settings for 3D models (Photoshop Extended).
- Anti-Alias
- Choose a setting which provides the best display quality
while maintaining good performance. Display quality is highest with
the Best setting; performance is best with the Draft setting.
- Global Ambient Color
- Sets the color for global ambient light visible on reflective
surfaces. This color interacts with the ambient color for specific materials.
See 3D Materials settings (Photoshop Extended).
- Paint On
- When painting directly on the 3D model, use this menu to
choose which texture map to paint on. See Paint on 3D models (Photoshop Extended).
 You can also choose the
target texture for painting by choosing 3D > 3D Paint mode. - Cross Section
- Select to create a planar cross section that can intersect
the model at an angle you choose. Allows you to slice through a
model and view interior content. See View cross sections.
View cross sectionsYou can view a cross section of a 3D model by intersecting
it with an invisible plane that slices through the model at any
angle and displays content only on one side of the plane.
Select Cross Section in the bottom section of the Scenes
tab.
Choose options for alignment, position, and orientation:
- Plane
- Select to display the intersecting plane that creates the
cross section. You can choose plane color and opacity.
- Intersection
- Select to highlight the areas of the model that the cross
section plane intersects. Click the color swatch to select the highlight
color.
- Flip Cross Section
- Changes the displayed area of the model to the opposite side
of the intersecting plane.
- Offset and Tilt
- Use Offset to shift the plane along its axis, without changing its
tilt. At a default offset of 0, the plane intersects the 3D model
at its midpoint. At maximum positive or negative offsets, the plane
moves beyond any intersection with the model. Use Tilt settings
to rotate the plane up to 3600 in either of its possible
tilt directions. For a particular axis, the tilt settings rotate
the plane along the other two axes. For example, a plane aligned
to the y‑axis can be rotated around the x‑axis (Tilt 1) or the z‑axis
(Tilt 2).
- Alignment
- Select an axis (x, y, or z) for the intersecting plane. The
plane is perpendicular to the selected axis.
Apply different render modes to each cross sectionYou can vary the render settings for each side of a cross
section to combine different views of the same 3D model, such as
Wireframe with Solid.
Select Cross Section, and choose options in the bottom
section of the Scenes tab. Your current render settings are applied
to the visible cross section.
Click Render Settings, or choose 3D > Render Settings.
At the top of the dialog box, click the currently unselected
Cross Section button .
By
default all render settings are turned off for the alternate cross
section, making it appear invisible.
Choose render options for the alternate cross section, and
click OK.
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