Using the 3D tools (Photoshop Extended)



The 3D tools become active when a 3D layer is selected. Use the 3D object tools to change the position or scale of a 3D model; use the 3D camera tools to change the view of the scene. If your system supports OpenGL, you can also use the 3D Axis to manipulate the 3D model. See Using the 3D Axis (Photoshop Extended).

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Options for 3D object tools (above) and 3D camera tools (below)

A.
Return to initial object position

B.
Rotate

C.
Roll

D.
Drag

E.
Slide

F.
Scale

G.
Position menu

H.
Save current position/camera view

I.
Delete current position/camera view

J.
Position/camera view coordinates

K.
Return to initial camera position

L.
Orbit

M.
Roll

N.
Pan

O.
Walk

P.
Zoom

Q.
View menu

For a video on using the 3D tools, see www.adobe.com/go/lrvid4005_ps.

Move, rotate, or scale a model with 3D object tools

You can use the 3D object tools to rotate, reposition, or scale a model. While you manipulate the 3D model, the camera view remains fixed.
For tips about each 3D tool, choose Panel Options from the Info panel menu , and select Show Tool Hints. Click a tool, then move the cursor into the image window to view tool details in the Info Panel.
 In the Tools panel, click a 3D object tool, and hold down the mouse button to select from the following types:
Hold down Shift as you drag to constrain the Rotate, Drag, Slide, or Scale tool to a single direction of movement.
Rotate
Drag up or down to rotate the model around its x-axis, or side to side to rotate it around its y axis. Hold down Alt (Windows) or Option (Mac OS) as you drag to roll the model.

Roll
Drag side to side to rotate the model around its z axis.

Drag
Drag side to side to move the model horizontally, or up or down to move it vertically. Hold down Alt (Windows) or Option (Mac OS) as you drag to move in the x/z direction.

Slide
Drag side to side to move the model horizontally, or up or down to move it closer or farther away. Hold down Alt (Windows) or Option (Mac OS) as you drag to move in the x/y direction.

Scale
Drag up or down to scale the model larger or smaller. Hold down Alt (Windows) or Option (Mac OS) as you drag to scale in the z direction.

Click the Return To Initial Position icon  in the options bar to return the model to its initial view.

To numerically adjust position, rotation, or scaling, enter values on the right side of the options bar.

Move the 3D camera

Use the 3D camera tools to move the camera view while leaving the position of the 3D object fixed.

For tips about each 3D tool, choose Panel Options from the Info panel menu , and select Show Tool Hints. Click a tool, then move the cursor into the image window to view tool details in the Info Panel.
 In the Tools panel, click a 3D camera tool, and hold down the mouse button to select from the following types:
Hold down Shift as you drag to constrain the Orbit, Pan, or Walk tools to a single direction of movement.
Orbit
Drag to orbit the camera in the x or y direction. Hold down Alt (Windows) or Option (Mac OS) as you drag to roll the camera.

Roll
Drag to roll the camera.

Pan
Drag to pan the camera in the x or y direction. Hold down Alt (Windows) or Option (Mac OS) as you drag to pan in the x or z direction.

Walk
Drag to walk the camera (z translation and y rotation). Hold down Alt (Windows) or Option (Mac OS) as you drag to walk in the z/x direction (z translation and x rotation).

Zoom
Drag to change the field of view of the 3D camera. Maximum field of view is 180.

Perspective Camera (Zoom only)
Displays parallel lines converging to vanishing points.

Orthographic Camera (Zoom only)
Maintains parallel lines without convergence. Displays the model in accurate scale view without any perspective distortion.

In the options bar, numeric values show the x, y, and z position of the 3D camera. You can also edit these values manually to adjust the camera view.

Change or create 3D camera views

 Do one of the following:
  • Select a preset camera view of the model from the View menu.

    Note: All preset camera views use orthographic projection.
  • To add a custom view, place the 3D camera in the desired position using the 3D camera tools, then click Save in the options bar.

    To return to the default camera view, select a 3D camera tool, and click the Return To Initial Camera Position icon  in the options bar.