Building a basic application
When you create an application in Flash Builder, you first
create a project file. The project file contains a default MXML
application which you can edit in either Design View or Source View
of the Flash Builder source editor.
If there are errors in your code, Flash Builder flags them for
easy access to the offending code.
After creating the application, export a release version of the
application.
Create and run an application
The application you create contains a Label component that
displays styled text.
In Flash Builder, select File > New > Flex Project.
Specify Hello for the project name.
Make sure that the following default settings are correctly
specified:
Application Type
|
Web
|
Flex SDK Version
|
Use Default SDK
|
Application Server Type
|
None/Other
|
Click Finish.
Flash Builder creates the project and
opens an empty MXML application source file in Source View.
Flex
projects always contain application source files. An MXML file is
a source file providing an interface to an application. The Flex
project also contains compiled versions of the application, libraries,
and other assets used by the application.
Select Design.
Flash Builder switches to Design View.
In the Components View, make sure that the Controls folder
is open. Scroll the controls to find the Label control.
Drag a Label component from the Components View to the editing
area of Design View.
Make sure the Label component is still selected. In the Properties
view, select the Text field and replace the default text with Hello.
In the Properties view, modify the appearance of the text
by specifying the following:
Font Size
|
24
|
Font Attribute
|
Bold
|
Font Attribute
|
Italic
|
Select Source to switch to Source View.
A Label tag
has been inserted into the MXML file. The Label tag contains attributes
for the values you specified in Design View.
Place the cursor after the last attribute in the Label tag.
Type a space. Then begin typing col to add
the color attribute.
A list of available
attributes updates as you type. If you click an attribute in the list,
documentation for the attribute appears.
Double-click the
color attribute and specify red.
Save the file, and then click the Run button to run the application.
The
application runs in a web browser.
Correct coding errors and export the application
Introduce an error in an application. Then find and fix
the error. Finally, export a release version of the application.
In the Hello.mxml file created in the previous procedure,
delete the closing angle bracket in the Label tag.
Change /> to /.
Save the file.
When you save a file, Flash Builder
automatically compiles the application. Flash Builder flags errors
in the Package Explorer and source code. Flash Builder lists errors
in the Problems View.
The Problems View is now visible. Expand
the Errors list to view the error. Double-click the error to go
directly to the source code.
Fix the error and click Save.
There are no errors listed
in Problems View.
Select the Export Release Build button to create a release
version of the application.
In the Export Release Build dialog box, select the Enable
View Source check box. Accept the default settings. Click Finish.
Flash
Builder creates a bin-release folder and places the application
and its assets in this folder. The application is ready to be deployed.
During
application development, Flash Builder compiles the application
into a SWF file that contains debug information. The default location
for the SWF file is the bin-debug folder in your Flex project. You
can export a release version of the application, which does not
contain the debug information. The default location for a release
version is the bin-release folder in your Flex project.