|Interface||public interface IFlexAsset|
|Implementors||BitmapAsset, ButtonAsset, ByteArrayAsset, FontAsset, MovieClipAsset, MovieClipLoaderAsset, SoundAsset, SpriteAsset, TextFieldAsset|
|Language Version:||ActionScript 3.0|
|Product Version:||Flex 3|
|Runtime Versions:||Flash Player 9, AIR 1.1|
The player uses ActionScript classes to represent embedded assets as well as executable ActionScript code. When you embed an asset in a Flex application, the MXML compiler autogenerates a class to represent it, and all such classes declare that they implement IFlexAsset so that they can be distinguished from the code classes.
Wed May 28 2014, 01:55 PM -07:00