Package | flash.display3D.textures |
Class | public class TextureBase |
Inheritance | TextureBase EventDispatcher Object |
Subclasses | CubeTexture, RectangleTexture, Texture, VideoTexture |
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 11, AIR 3 |
Note: You cannot create your own texture classes using TextureBase. To add functionality to a texture class, extend either Texture or CubeTexture instead.
Related API Elements
Public Properties
Public Methods
Method | Defined By | ||
---|---|---|---|
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | ||
Dispatches an event into the event flow. | EventDispatcher | ||
Frees all GPU resources associated with this texture. | TextureBase | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | ||
Indicates whether an object has a specified property defined. | Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
Removes a listener from the EventDispatcher object. | EventDispatcher | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
Returns the string representation of the specified object. | Object | ||
Returns the primitive value of the specified object. | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher |
Method Detail
dispose | () | method |
public function dispose():void
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 11, AIR 3 |
Frees all GPU resources associated with this texture. After disposal, calling upload() or rendering with this object fails.
Thu Dec 6 2018, 01:12 PM -08:00