Adobe Flash Media Interactive Server Plug-in API Reference

Doc updated 11/20/2009

Introduction

Adobe Flash Media Interactive Server and Flash Media Development Server provide an extension mechanism that lets developers create plug-ins in C++ that plug into server processes and extend the functionality of the server. Plug-ins are shared library (.dll) files on Windows and .so files on Linux. Flash Media Interactive Server and Flash Media Development Server include Access, File I/O, and Authorization plug-ins.

Installation

  1. Use Microsoft .NET 2003 or Microsoft Visual C++ 2005 to compile plug-ins on Windows. Use GNU Compiler Collection 3.4.x to compile plug-ins on Linux.
  2. Stop the server.
  3. Copy the .dll or .so files to the appropriate directory:
    • Access plug-in files go in the RootInstall/modules/access directory.
    • Authorization plug-in files go in the RootInstall/modules/auth directory.
    • File plug-in files go in the RootInstall/modules/fileio directory.
  4. Restart the server.

For more information about developing plug-ins, see Adobe Flash Media Interactive Server Plug-in Developer Guide.

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