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Flash CS4 Resources |
document.addNewPrimitiveOval()AvailabilityFlash CS4 Professional. Usagedocument.addNewPrimitiveOval( boundingRectangle [, bSpupressFill [, bSuppressStroke ]] )) Parameters
ReturnsNothing. DescriptionMethod; adds a new oval primitive fitting into the specified bounds. This method performs the same operation as the Oval Primitive tool. The oval primitive uses the document's current default stroke and fill attributes and is added on the current frame and layer. If both bSuppressFill and bSuppressStroke are set to true, the method has no effect. ExampleThe following example adds oval primitives within the specified coordinates, with and without fill and stroke: // Add an oval primitive with fill and stroke
fl.getDocumentDOM().addNewPrimitiveOval({left:0,top:0,right:100,bottom:100});
// Add an oval primitive without a fill
fl.getDocumentDOM().addNewPrimitiveOval({left:100,top:100,right:200,bottom:200}, true);
// Add an oval primitive without a stroke
fl.getDocumentDOM().addNewPrimitiveOval({left:200,top:200,right:300,bottom:300},false,true);
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