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Flash CS4 Resources |
document.addNewPrimitiveRectangle()AvailabilityFlash CS4 Professional. Usagedocument.addNewPrimitiveRectangle( boundingRectangle, roundness, [, bSuppressFill [, bSuppressStroke ]] )) Parameters
ReturnsNothing. DescriptionMethod; adds a new rectangle primitive fitting into the specified bounds. This method performs the same operation as the Rectangle Primitive tool. The rectangle primitive uses the document's current default stroke and fill attributes and is added on the current frame and layer. If both bSuppressFill and bSuppressStroke are set to true, the method has no effect. ExampleThe following example adds rectangle primitives within the specified coordinates, with and without fill and stroke, and with different amounts of roundness: // Add a rectangle primitive with fill and stroke
fl.getDocumentDOM().addNewPrimitiveRectangle({left:0,top:0,right:100,bottom:100}, 0);
// Add a rectangle primitive without a fill
fl.getDocumentDOM().addNewPrimitiveRectangle({left:100,top:100,right:200,bottom:200}, 20, true);
// Add a rectangle primitive without a stroke
fl.getDocumentDOM().addNewPrimitiveRectangle({left:200,top:200,right:300,bottom:300}, 50,false,true);
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