You use the Library palette to display behaviors included in Director.
Director allows you to attach the same behavior to several sprites or several frames at the same time. Attach as many behaviors as you want to a sprite, but attach only one behavior to a frame. If you attach a behavior to a frame that already has a behavior, the new behavior replaces the old one. Behaviors attached to frames are best suited to actions that affect the entire movie. For example, you might attach Loop Until Media in Frame is Available to make the movie wait while the media for a particular frame downloads.
When you attach a behavior, and the Parameters dialog box appears, the parameters you specify apply to the behavior only as it is attached to the current sprite or frame. These settings do not affect the way the behavior works when attached elsewhere. Use the Behavior inspector to change parameters for behaviors attached to sprites or frames.
Once you attach a behavior to a sprite or frame, Director copies the behavior from the Behavior library to the currently selected cast in the movie. This means you do not have to include the Behavior library when you distribute the movie.
Attach a behavior to a single sprite or frame, using the Library palette
If the behavior includes a longer description, you can view it in the Behavior inspector or in Director Help. For more information, see Getting information about behaviors. The behaviors included with Director come with descriptions. Behaviors from other sources may not.
Select Show Names from the Library menu to turn the display of behavior names on or off.
Attach the same behavior to several sprites at once, using the Library palette
Attach behaviors that have already been copied to a cast
Director attaches the behavior you select to the sprites or frames, as shown in the example.
Change parameters for a behavior attached to a sprite or frame